Ghost
Different values: 21
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object {Ghost}
    _id : string {Ghost._id} (all different values)
    folder : string {Ghost.folder} (same value: LOmu7fmjWOthtbvt)
    img : string {Ghost.img} (5 different values)
        systems/pf2e/icons/actions/Reaction.webp (x1)
        systems/pf2e/icons/actions/Passive.webp (x6)
        systems/pf2e/icons/actions/OneAction.webp (x4)
        systems/pf2e/icons/actions/TwoActions.webp (x8)
        systems/pf2e/icons/actions/ThreeActions.webp (x2)
    name : string {Ghost.name} (all different values)
    system : object {Ghost.system}
        actionType : object {Ghost.system.actionType}
            value : string {Ghost.system.actionType.value} (3 different values)
                reaction (x1)
                passive (x6)
                action (x14)
        actions : object {Ghost.system.actions}
            [value] : integer {Ghost.system.actions.value} (3 different values)
                1 (x4)
                2 (x8)
                3 (x2)
        category : string {Ghost.system.category} (3 different values)
            defensive (x5)
            offensive (x10)
            interaction (x6)
        description : object {Ghost.system.description}
            value : string {Ghost.system.description.value} (all different values)
        publication : object {Ghost.system.publication}
            license : string {Ghost.system.publication.license} (2 different values)
                OGL (x13)
                ORC (x8)
            remaster : boolean {Ghost.system.publication.remaster} (2 different values)
                False (x13)
                True (x8)
            title : string {Ghost.system.publication.title} (2 different values)
                Pathfinder #165: Eyes of Empty Death (x13)
                Pathfinder Monster Core (x8)
        rules : ###FoundryRulesObject###
        traits : object {Ghost.system.traits}
            rarity : string {Ghost.system.traits.rarity} (same value: common)
            value : array<string> {Ghost.system.traits.value}
                Length: min=0 max=6
                Value type: string {Ghost.system.traits.value.[]} (14 different values)
                    divine (x12)
                    concentrate (x1)
                    illusion (x5)
                    mental (x5)
                    auditory (x2)
                    emotion (x1)
                    fear (x1)
                    air (x1)
                    aura (x1)
                    incapacitation (x1)
                    possession (x1)
                    olfactory (x1)
                    visual (x1)
                    fire (x1)
        [deathNote] : boolean {Ghost.system.deathNote} (same value: True)
    type : string {Ghost.type} (same value: action)