Cavalier
Different values: 13
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object {Cavalier}
    _id : string {Cavalier._id} (all different values)
    folder : string {Cavalier.folder} (same value: 2RC3PZ4SxkXjUZt7)
    img : string {Cavalier.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Cavalier.name} (all different values)
    system : object {Cavalier.system}
        actionType : object {Cavalier.system.actionType}
            value : string {Cavalier.system.actionType.value} (3 different values)
                passive (x7)
                action (x5)
                reaction (x1)
        actions : object {Cavalier.system.actions}
            [value] : integer {Cavalier.system.actions.value} (3 different values)
                2 (x1)
                1 (x3)
                3 (x1)
        category : string {Cavalier.system.category} (2 different values)
            class (x12)
            skill (x1)
        description : object {Cavalier.system.description}
            value : string {Cavalier.system.description.value} (all different values)
        level : object {Cavalier.system.level}
            value : integer {Cavalier.system.level.value} (8 different values)
                2 (x1)
                4 (x4)
                6 (x2)
                8 (x1)
                20 (x1)
                14 (x1)
                10 (x2)
                16 (x1)
        prerequisites : object {Cavalier.system.prerequisites}
            value : array<object> {Cavalier.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Cavalier.system.prerequisites.value.[]}
                    value : string {Cavalier.system.prerequisites.value.[].value} (6 different values)
                        trained in Nature or Society (x1)
                        Cavalier Dedication (x9)
                        Impressive Mount (x1)
                        expert in Nature (x1)
                        Incredible Mount (x1)
                        Cavalier's Banner (x1)
        publication : object {Cavalier.system.publication}
            license : string {Cavalier.system.publication.license} (2 different values)
                ORC (x12)
                OGL (x1)
            remaster : boolean {Cavalier.system.publication.remaster} (2 different values)
                True (x12)
                False (x1)
            title : string {Cavalier.system.publication.title} (2 different values)
                Pathfinder Player Core 2 (x12)
                Pathfinder Lost Omens Knights of Lastwall (x1)
        rules : ###FoundryRulesObject###
        traits : object {Cavalier.system.traits}
            rarity : string {Cavalier.system.traits.rarity} (2 different values)
                common (x11)
                uncommon (x2)
            value : array<string> {Cavalier.system.traits.value}
                Length: min=1 max=5
                Value type: string {Cavalier.system.traits.value.[]} (7 different values)
                    archetype (x13)
                    dedication (x1)
                    emotion (x2)
                    mental (x2)
                    visual (x2)
                    flourish (x3)
                    skill (x1)
        [maxTakable] : integer {Cavalier.system.maxTakable} (same value: 3)
    type : string {Cavalier.type} (same value: feat)