equipment-effects
object
    _id : String (all different values)
    img : String (different values: 398)
    name : String (all different values)
    system : object
        description : object
            value : String (different values: 602)
        duration : object
            [expiry] : String (different values: 2)
                turn-start (x430)
                turn-end (x78)
            sustained : Boolean (different values: 2)
                False (x601)
                True (x3)
            unit : String (different values: 5)
                rounds (x96)
                minutes (x243)
                hours (x140)
                days (x19)
                unlimited (x106)
            value : Integer (different values: 14)
                1 (x368)
                10 (x80)
                0 (x11)
                -1 (x106)
                6 (x2)
                24 (x6)
                12 (x1)
                8 (x10)
                5 (x7)
                4 (x7)
                2 (x2)
                3 (x2)
                30 (x1)
                20 (x1)
        level : object
            value : Integer (different values: 24)
        publication : object
            license : String (different values: 2)
                OGL (x421)
                ORC (x183)
            remaster : Boolean (different values: 2)
                False (x395)
                True (x209)
            title : String (different values: 79)
        rules : ###FoundryRulesObject###
        start : object
            [initiative] : mixed
            value : Integer (different values: 1)
                0 (x604)
        tokenIcon : object
            show : Boolean (different values: 2)
                True (x592)
                False (x12)
        traits : object
            value : array<>
                Length: min=0 max=0
                Value type:
                    mixed
            [rarity] : String (different values: 1)
                common (x273)
        [badge] : object
            [evaluate] : Boolean (different values: 1)
                True (x11)
            [labels] : array<String>
                Length: min=2 max=8
                Value type:
                    String (different values: 17)
                    Fortitude (x1)
                    Reflex (x1)
                    Will (x1)
                    Corrosive (x1)
                    Flaming (x1)
                    Frost (x1)
                    Shock (x1)
                    Acid (x2)
                    Cold (x2)
                    Electricity (x2)
                    Fire (x2)
                    Sonic (x2)
                    Bludgeoning (x2)
                    Piercing (x2)
                    Slashing (x2)
                    Subsequent (x1)
                    Triggering (x1)
            [loop] : Boolean (different values: 1)
                False (x5)
            [reevaluate] : mixed
            type : String (different values: 2)
                formula (x11)
                counter (x11)
            value : mixed
                String (different values: 7)
                    1d3 (x1)
                    2d20kh1 (x1)
                    1d4 (x1)
                    1d8 (x4)
                    4d8+10 (x1)
                    3d8 (x1)
                    2d8 (x2)
                Integer (different values: 5)
                    10 (x4)
                    3 (x2)
                    1 (x3)
                    2 (x1)
                    5 (x1)
            [max] : Integer (different values: 3)
                8 (x1)
                2 (x1)
                3 (x1)
        [target] : mixed
    type : String (different values: 1)
        effect (x604)