agents-of-edgewatch-bestiary
object
    _id : String (all different values)
    folder : String (different values: 6)
        tE4ngXqx1cOkNzvG (x35)
        amzSBn9xGAwuwO0j (x27)
        tnCcZWsqXjsPkbgO (x23)
        V6AgF99gGNmNWv8x (x24)
        LZP08wsfavJQIZlR (x40)
        2vTpRqyOs38YA3zs (x38)
    img : String (different values: 2)
        systems/pf2e/icons/default-icons/npc.svg (x150)
        systems/pf2e/icons/default-icons/hazard.svg (x37)
    items : array<object>
        Length: min=1 max=58
        Value type:
            object
            _id : String (different values: 2252)
            img : String (different values: 393)
            name : String (different values: 1172)
            sort : Integer (different values: 59)
            system : object
                [attack] : object
                    value : String (different values: 1)
                         (x323)
                [attackEffects] : object
                    value : array<String>
                        Length: min=0 max=2
                        Value type:
                            String (different values: 43)
                    [custom] : String (different values: 6)
                         (x242)
                        2d8 persistent poison and Crisis of Faith (x1)
                        Crisis of Faith (x1)
                        target is subjected to a crushing despair spell (x1)
                        target is subjected to a feeblemind spell (DC 36) (x1)
                        target is subjected to a spirit blast spell (DC 36) (x1)
                [bonus] : object
                    value : Integer (different values: 41)
                    [total] : Integer (different values: 13)
                        36 (x6)
                        34 (x4)
                        35 (x5)
                        38 (x9)
                        40 (x3)
                        29 (x2)
                        41 (x2)
                        39 (x1)
                        33 (x5)
                        31 (x1)
                        30 (x4)
                        37 (x1)
                        43 (x1)
                [damageRolls] : object
                    [tguncxjq48swyf6i7stmdj] : object
                        damage : String (different values: 1)
                            1d6+2 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [0] : object
                        damage : String (different values: 111)
                        damageType : String (different values: 11)
                            piercing (x75)
                            slashing (x32)
                            bludgeoning (x35)
                            fire (x9)
                            poison (x1)
                            acid (x4)
                            electricity (x2)
                            cold (x2)
                            sonic (x1)
                            spirit (x2)
                            mental (x1)
                        [category] : String (different values: 1)
                            persistent (x1)
                    [j7gw3jmdtjhlppjpi3077] : object
                        damage : String (different values: 1)
                            1d6+1 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [jslyom899dft3dgv20xlj] : object
                        damage : String (different values: 1)
                            1d8+4 (x1)
                        damageType : String (different values: 1)
                            void (x1)
                    [1eff89shq9ki0ol8wqn3] : object
                        damage : String (different values: 1)
                            2d8+7 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [c95opxj447uczlekaeqpb] : object
                        damage : String (different values: 1)
                            1d4+2 (x2)
                        damageType : String (different values: 1)
                            piercing (x2)
                    [lu59ccvamrxb2xhbpucg] : object
                        damage : String (different values: 1)
                            1d6 (x2)
                        damageType : String (different values: 1)
                            bludgeoning (x2)
                    [1] : object
                        [category] : String (different values: 2)
                            persistent (x8)
                            splash (x6)
                        damage : String (different values: 9)
                            1 (x2)
                            1d6 (x21)
                            2 (x7)
                            2d6 (x12)
                            4d6 (x3)
                            2d8 (x2)
                            3 (x1)
                            5d6 (x2)
                            3d6 (x2)
                        damageType : String (different values: 8)
                            fire (x9)
                            bleed (x6)
                            acid (x2)
                            electricity (x3)
                            cold (x2)
                            sonic (x1)
                            spirit (x28)
                            void (x1)
                    [2] : object
                        [category] : String (different values: 2)
                            splash (x6)
                            persistent (x1)
                        damage : String (different values: 5)
                            1 (x2)
                            2 (x3)
                            4d6 (x1)
                            8 (x1)
                            1d6 (x2)
                        damageType : String (different values: 4)
                            fire (x6)
                            poison (x1)
                            acid (x1)
                            bleed (x1)
                    [wmrszcwl5hhgh3iwymlb] : object
                        damage : String (different values: 1)
                            1d8+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [mtv1gt3vvsl9fmq15c4ob] : object
                        damage : String (different values: 1)
                            1d6+1 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [v5ucbswa5lwwmwgvljyr] : object
                        damage : String (different values: 1)
                            2 (x1)
                        damageType : String (different values: 1)
                            poison (x1)
                    [40llsy5qh0ojf7jxj6tll] : object
                        damage : String (different values: 1)
                            1d8+4 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [ev7faqexjjeuqofddhg51] : object
                        damage : String (different values: 1)
                            1d8+4 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [vcmf69l6gk885bonz5j41g] : object
                        damage : String (different values: 1)
                            1d8+3 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [p5d1nbdm06qkq6wsqaq5] : object
                        damage : String (different values: 1)
                            2d10+7 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [d2ospq39qipgmc8iopg4] : object
                        damage : String (different values: 1)
                            1d4+5 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [hd62uguhxdezxy59jmmb] : object
                        damage : String (different values: 1)
                            1d6+5 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [esvf3msayl5dc3wy0kle] : object
                        damage : String (different values: 1)
                            1d6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [2dxhfqqnt33a3i0y3e2h] : object
                        damage : String (different values: 1)
                            2d10+8 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [8rtwc4x5vvf1a5tcy2al] : object
                        damage : String (different values: 1)
                            2d8+8 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [gn56wzz3s5ddvge1ezdd] : object
                        damage : String (different values: 1)
                            2d10+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [1x3y5ofpmf4js0pzn7te] : object
                        damage : String (different values: 1)
                            1d4 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [ev7izdvj114s24iwwm9z] : object
                        damage : String (different values: 1)
                            1d4+3 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [eflpo6pnj8b4abqmcponp5] : object
                        damage : String (different values: 1)
                            1d6+10 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [xdi9slqkphdt0574tindl] : object
                        damage : String (different values: 1)
                            2d6+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [ztg6rw13i199t0216bar] : object
                        damage : String (different values: 1)
                            2d12+6 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [f6hg18l4ywotkvfz6an3ro] : object
                        damage : String (different values: 1)
                            1d8+10 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [cyrf9w5jccqn214exn3y2d] : object
                        damage : String (different values: 1)
                            2d10+4 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [12emwqbno2z6uz48jssk] : object
                        damage : String (different values: 1)
                            2d6+4 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [1y1yix0sc3341pag47da] : object
                        damage : String (different values: 1)
                            1d6+5 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [yks7orfl1jnsolitf79y] : object
                        damage : String (different values: 1)
                            1d4+5 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [ef1lqx3o5zapguohg8i7] : object
                        damage : String (different values: 1)
                            1d4+5 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [zrzgx51vj6rtod7dq20h] : object
                        damage : String (different values: 1)
                            1d4+7 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [llmt13cw52vze8rdmsfy] : object
                        damage : String (different values: 1)
                            1d4+7 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [9ttdu7zftik9g94nyv6sie] : object
                        damage : String (different values: 1)
                            2d4+10 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [11hvrj9vyoyl95wj14udp] : object
                        damage : String (different values: 1)
                            2d8+10 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [pnelc4fbwqdvl3aeolen] : object
                        damage : String (different values: 1)
                            2d6+4 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [kxr6jbogfifypa29x46m] : object
                        damage : String (different values: 1)
                            3d6+9 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [vewobpewrqaai4wb6ifx] : object
                        damage : String (different values: 1)
                            3d10+9 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [m47pxukcbfof941rt92v] : object
                        damage : String (different values: 1)
                            2d10+13 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [m7cox632najcymstrqo2] : object
                        damage : String (different values: 1)
                            1d6 (x1)
                        damageType : String (different values: 1)
                            acid (x1)
                    [1yqer3os209it2bd5jjg] : object
                        damage : String (different values: 1)
                            1d8+8 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [25go8chpe9nh4imc6dy7] : object
                        damage : String (different values: 1)
                            2d6 (x1)
                        damageType : String (different values: 1)
                            acid (x1)
                    [h9wijt3ewzfomw567h7ob] : object
                        damage : String (different values: 1)
                            2d8+8 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [ny876uf212kglyqa9024] : object
                        damage : String (different values: 1)
                            1d10 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [22j56qa6bda0wab43bxb] : object
                        damage : String (different values: 1)
                            2d12+8 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [u6yalpuxnx78471oyc4r] : object
                        damage : String (different values: 1)
                            2d8+8 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [heyxz6c8bw8hhr9ze7jd] : object
                        damage : String (different values: 1)
                            2d6+6 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [k8d15lmch6dvkhgctmkj] : object
                        damage : String (different values: 1)
                            2d10+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [9f9c90eqpuc8vudohmxj] : object
                        damage : String (different values: 1)
                            1d6+6 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [008hcyq4bobddxma2kal] : object
                        damage : String (different values: 1)
                            3d4+3 (x1)
                        damageType : String (different values: 1)
                            force (x1)
                    [dtfo5nkpbw579ij3r3xz] : object
                        damage : String (different values: 1)
                            2d10+11 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [jqe7k986smjq95fe2xgm] : object
                        damage : String (different values: 1)
                            2d6+11 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [ahuabuve0uljykw0z34a] : object
                        damage : String (different values: 1)
                            1d4 (x1)
                        damageType : String (different values: 1)
                            fire (x1)
                    [oc8j92yck75z32gnr6pq] : object
                        damage : String (different values: 1)
                            4d6+12 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [yvgiqdkomso5e45kecce] : object
                        damage : String (different values: 1)
                            2d6+10 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [9hjyxmos836y4jtjolrhba] : object
                        damage : String (different values: 1)
                            3d10+12 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [awpofqpnwc0zf0pr97fus8] : object
                        damage : String (different values: 1)
                            3d8+8 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [679wx488l781ja2iwf26] : object
                        damage : String (different values: 1)
                            1d6+10 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [sclhtmbifof368rk5tpn] : object
                        damage : String (different values: 1)
                            1d4+10 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [4bld212ahg0gveyjntzlk] : object
                        damage : String (different values: 1)
                            1d6+10 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [g7byy0t3pskqfvhmhh45b] : object
                        damage : String (different values: 1)
                            2d8+5 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [dwwjbk4r9pefxsybtnaj] : object
                        damage : String (different values: 1)
                            1d8+4 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [4ovtidqmthtv0x6avphn] : object
                        damage : String (different values: 1)
                            1d4+6 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [lyvk4n9m7k29fsiddniq] : object
                        damage : String (different values: 1)
                            1d10 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [6eedpqm580asu75x8vkw] : object
                        damage : String (different values: 1)
                            2d6+8 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [Bf2s34cYolFPwI5D] : object
                        damage : String (different values: 1)
                            0 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [0drt50yt35nl8wji858t] : object
                        damage : String (different values: 1)
                            1d4 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [8ofhwjn9574qhpt0qvbr] : object
                        damage : String (different values: 1)
                            2d8 (x1)
                        damageType : String (different values: 1)
                            poison (x1)
                    [vv9vibg2hergwu0s99vvd6] : object
                        damage : String (different values: 1)
                            6d12+24 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [99jtx9luis5hqrxhfjtu] : object
                        damage : String (different values: 1)
                            1d4+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [t6m7ni5z0feiliv6ludn] : object
                        damage : String (different values: 1)
                            1d6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [l2hstfrto20g3f1onwfn] : object
                        damage : String (different values: 1)
                            2d10+9 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [tmw79npzeqfa430egrbdm] : object
                        damage : String (different values: 1)
                            4d8+13 (x1)
                        damageType : String (different values: 1)
                            electricity (x1)
                    [7r5jbw6lujiet6c14vzcw] : object
                        damage : String (different values: 1)
                            2d4+9 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [b94ism70x6clet9g0jqzn] : object
                        damage : String (different values: 1)
                            1d4+9 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [1l3903oa7bylnhjenoa90f] : object
                        damage : String (different values: 1)
                            2d4+9 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [k511cfomi3lfuwnr961l] : object
                        damage : String (different values: 1)
                            1d4+9 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [t0p5wkw3icaz9e5h183n] : object
                        damage : String (different values: 1)
                            2d6+9 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [ih71k9y8bnsww2aq7vtc] : object
                        damage : String (different values: 1)
                            1d4+9 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [5y5txwy0bnid5x2kpoht] : object
                        damage : String (different values: 1)
                            1d12+6 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [nw73cj21vpizmm8ugphs] : object
                        damage : String (different values: 1)
                            1d4+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [sct22cwraogj6r0u4xqw] : object
                        damage : String (different values: 1)
                            1d4+8 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [63tg9453f5wzwoxp7l5ewq] : object
                        damage : String (different values: 1)
                            2d4+12 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [bl5p1tfdskgqfvjdz18c] : object
                        damage : String (different values: 1)
                            3d6+11 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [4xbdx8dmlu5h8od7umhw8h] : object
                        damage : String (different values: 1)
                            2d8+8 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [vei7ebbpy8hs15lzlecb2l] : object
                        damage : String (different values: 1)
                            1d6+8 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [7itjxfpi0d6v70mk0389] : object
                        damage : String (different values: 1)
                            1d6+4 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [ai6gplx5e9o56x26jzxh] : object
                        damage : String (different values: 1)
                            2d10+10 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [podrmngdjbokmgm7i5twb] : object
                        damage : String (different values: 1)
                            4d8+14 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [gll69d9y9zcc2sojedtzvp] : object
                        damage : String (different values: 1)
                            5d10 (x1)
                        damageType : String (different values: 1)
                            poison (x1)
                    [lnjn96oqbfsl7dnc1hjf] : object
                        damage : String (different values: 1)
                            1d4+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [xol08rc2pvkjon5mt34q] : object
                        damage : String (different values: 1)
                            1d6+4 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [gtlefhhhyd4t128u416m] : object
                        damage : String (different values: 1)
                            1d4+6 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [11w2ib8s44til74znaoq] : object
                        damage : String (different values: 1)
                            2d10+9+2 (x1)
                        damageType : String (different values: 1)
                            slashing (x1)
                    [n1k4buvpmyskkgu8pn3uth] : object
                        damage : String (different values: 1)
                            2d12+10 (x1)
                        damageType : String (different values: 1)
                            bludgeoning (x1)
                    [e5z21i7aurscwzl9m4xnhu] : object
                        damage : String (different values: 1)
                            1d6+11 (x2)
                        damageType : String (different values: 1)
                            bludgeoning (x2)
                    [purh12jtgudvuxm47liwuk] : object
                        damage : String (different values: 1)
                            2d6+11 (x2)
                        damageType : String (different values: 1)
                            acid (x2)
                    [zqq66gga4v2tzk3256yt2] : object
                        damage : String (different values: 1)
                            1d4+9 (x2)
                        damageType : String (different values: 1)
                            bludgeoning (x2)
                    [o1jt63m0bii8gwo92dzc] : object
                        damage : String (different values: 1)
                            1d4+9 (x1)
                        damageType : String (different values: 1)
                            piercing (x1)
                    [9k89e2r6dsuilm6vi3byl] : object
                        damage : String (different values: 1)
                            2d10+8 (x1)
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                                    dyhpvSMTI4czZF8L (x1)
                                    65UL8ZvQjpjHVmcp (x1)
                                    BiQVAmH4XqiUnsRU (x1)
                                    Ltr3TNju6qRrWPka (x1)
                        [value] : Integer (different values: 4)
                            8 (x1)
                            2 (x4)
                            3 (x3)
                            1 (x1)
                    [slot9] : object
                        max : Integer (different values: 3)
                            2 (x3)
                            1 (x4)
                            3 (x2)
                        [prepared] : array<object>
                            Length: min=1 max=1
                            Value type:
                                object
                                id : String (different values: 2)
                                    SrtjI8aGTN32o1UB (x1)
                                    Zw6ykwydsSLmpNZO (x1)
                        [value] : Integer (different values: 3)
                            2 (x3)
                            1 (x3)
                            3 (x2)
                    [slot10] : object
                        max : Integer (different values: 2)
                            1 (x2)
                            10 (x1)
                        [value] : Integer (different values: 1)
                            1 (x2)
                        [prepared] : array<object>
                            Length: min=10 max=10
                            Value type:
                                object
                                id : String (different values: 2)
                                    zizAhBLB8TS8s9fB (x9)
                                    GK2EaLJH5t3gLQVU (x1)
                [spelldc] : object
                    dc : Integer (different values: 25)
                    [item] : Integer (different values: 1)
                        0 (x42)
                    [mod] : Integer (different values: 1)
                        0 (x75)
                    value : Integer (different values: 27)
                [tradition] : object
                    value : String (different values: 4)
                        divine (x39)
                        arcane (x20)
                        occult (x13)
                        primal (x4)
                [area] : object
                    type : String (different values: 5)
                        cone (x19)
                        emanation (x38)
                        burst (x49)
                        line (x13)
                        cylinder (x3)
                    value : Integer (different values: 10)
                        15 (x5)
                        30 (x46)
                        10 (x5)
                        20 (x35)
                        60 (x12)
                        5 (x6)
                        40 (x6)
                        120 (x5)
                        50 (x1)
                        500 (x1)
                    [details] : String (different values: 1)
                        20-foot burst adjacent to a flat surface (x4)
                [cost] : object
                    value : String (different values: 7)
                         (x782)
                        reagents to construct the magical prison worth a total value of 800 gp × the target's level (x1)
                        rare oils worth a total value of 10 gp × the target's level (x1)
                        rare inks and needles worth a total value of 100 gp × the spell rank × the target's level (x1)
                        black sapphire with a gp value of at least the target's level × 100 (x2)
                        diamonds worth a total value of 75 gp × the target's level (x1)
                        rare incense worth a total value of 300 gp (x1)
                [counteraction] : Boolean (different values: 2)
                    False (x746)
                    True (x43)
                [damage] : object
                    [0] : object
                        [applyMod] : Boolean (different values: 2)
                            False (x95)
                            True (x18)
                        [category] : mixed
                        formula : String (different values: 44)
                        kinds : array<String>
                            Length: min=1 max=2
                            Value type:
                                String (different values: 2)
                                damage (x210)
                                healing (x21)
                        materials : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        type : String (different values: 15)
                            vitality (x14)
                            force (x19)
                            untyped (x13)
                            void (x32)
                            mental (x19)
                            acid (x11)
                            fire (x15)
                            cold (x19)
                            electricity (x16)
                            piercing (x15)
                            bludgeoning (x12)
                            sonic (x4)
                            spirit (x16)
                            poison (x4)
                            slashing (x1)
                    [damageType] : String (different values: 8)
                        piercing (x73)
                        bludgeoning (x27)
                        slashing (x25)
                        fire (x4)
                        acid (x2)
                        electricity (x2)
                        cold (x2)
                        sonic (x1)
                    [dice] : Integer (different values: 4)
                        1 (x126)
                        0 (x3)
                        2 (x6)
                        3 (x1)
                    [die] : String (different values: 6)
                        d6 (x51)
                        d10 (x5)
                        d8 (x27)
                        d4 (x44)
                         (x5)
                        d12 (x4)
                    [formula] : String (different values: 6)
                        2d8+5 (x4)
                        3d8+10 (x2)
                        5d6+12 (x3)
                        6d6 (x1)
                        3d12 (x2)
                        10d6 (x1)
                    [kind] : String (different values: 2)
                        healing (x9)
                        damage (x4)
                    [type] : String (different values: 4)
                        untyped (x9)
                        fire (x1)
                        electricity (x2)
                        acid (x1)
                    [persistent] : object
                        [faces] : Integer (different values: 1)
                            6 (x2)
                        number : Integer (different values: 2)
                            1 (x2)
                            2 (x4)
                        type : String (different values: 2)
                            fire (x4)
                            acid (x2)
                    [gcovwqxwitqchoin] : object
                        applyMod : Boolean (different values: 1)
                            False (x6)
                        category : String (different values: 1)
                            splash (x6)
                        formula : String (different values: 1)
                            1 (x6)
                        kinds : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                damage (x6)
                        materials : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        type : String (different values: 1)
                            acid (x6)
                    [1] : object
                        applyMod : Boolean (different values: 1)
                            False (x1)
                        [category] : mixed
                        formula : String (different values: 1)
                            3d10 (x1)
                        kinds : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                damage (x1)
                        materials : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        type : String (different values: 1)
                            bludgeoning (x1)
                    [2] : object
                        applyMod : Boolean (different values: 1)
                            False (x1)
                        [category] : mixed
                        formula : String (different values: 1)
                            3d10 (x1)
                        kinds : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                damage (x1)
                        materials : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        type : String (different values: 1)
                            cold (x1)
                    [3] : object
                        applyMod : Boolean (different values: 1)
                            False (x1)
                        [category] : mixed
                        formula : String (different values: 1)
                            3d10 (x1)
                        kinds : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                damage (x1)
                        materials : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        type : String (different values: 1)
                            electricity (x1)
                    [4] : object
                        applyMod : Boolean (different values: 1)
                            False (x1)
                        [category] : mixed
                        formula : String (different values: 1)
                            3d10 (x1)
                        kinds : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                damage (x1)
                        materials : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        type : String (different values: 1)
                            bludgeoning (x1)
                    [5] : object
                        applyMod : Boolean (different values: 1)
                            False (x1)
                        [category] : mixed
                        formula : String (different values: 1)
                            3d10 (x1)
                        kinds : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                damage (x1)
                        materials : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        type : String (different values: 1)
                            fire (x1)
                [defense] : object
                    [save] : object
                        basic : Boolean (different values: 2)
                            True (x98)
                            False (x179)
                        statistic : String (different values: 3)
                            fortitude (x124)
                            will (x109)
                            reflex (x44)
                    [passive] : object
                        statistic : String (different values: 1)
                            fortitude-dc (x4)
                [duration] : object
                    [sustained] : Boolean (different values: 2)
                        False (x725)
                        True (x65)
                    value : mixed
                        String (different values: 24)
                        Integer (different values: 2)
                            1 (x1)
                            0 (x1)
                    [expiry] : String (different values: 1)
                        turn-start (x1)
                    [unit] : String (different values: 1)
                        days (x1)
                [heightening] : object
                    [damage] : object
                        [0] : String (different values: 11)
                            1d8 (x37)
                            1d6 (x20)
                            1d4 (x13)
                            2d6 (x43)
                            1d4+1 (x1)
                            1d12 (x17)
                            1d10 (x22)
                            2d4 (x1)
                            10 (x4)
                            2d8 (x7)
                            2d10 (x5)
                    [interval] : Integer (different values: 2)
                        1 (x158)
                        2 (x16)
                    type : String (different values: 2)
                        interval (x174)
                        fixed (x12)
                    [levels] : object
                        [3] : object
                            [damage] : object
                                0 : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    [category] : mixed
                                    formula : String (different values: 1)
                                        2d6 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                                gcovwqxwitqchoin : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    category : String (different values: 1)
                                        splash (x6)
                                    formula : String (different values: 1)
                                        1 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                            [range] : object
                                value : String (different values: 1)
                                    500 feet (x1)
                            [target] : object
                                value : String (different values: 1)
                                    10 objects (x1)
                        [5] : object
                            damage : object
                                0 : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    [category] : mixed
                                    formula : String (different values: 1)
                                        3d6 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                                gcovwqxwitqchoin : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    category : String (different values: 1)
                                        splash (x6)
                                    formula : String (different values: 1)
                                        2 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                        [7] : object
                            [damage] : object
                                0 : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    [category] : mixed
                                    formula : String (different values: 1)
                                        4d6 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                                gcovwqxwitqchoin : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    category : String (different values: 1)
                                        splash (x6)
                                    formula : String (different values: 1)
                                        3 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                            [target] : object
                                value : String (different values: 1)
                                    6 creatures (x1)
                        [9] : object
                            [damage] : object
                                0 : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    [category] : mixed
                                    formula : String (different values: 1)
                                        5d6 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                                gcovwqxwitqchoin : object
                                    applyMod : Boolean (different values: 1)
                                        False (x6)
                                    category : String (different values: 1)
                                        splash (x6)
                                    formula : String (different values: 1)
                                        4 (x6)
                                    materials : array<>
                                        Length: min=0 max=0
                                        Value type:
                                            mixed
                                    type : String (different values: 1)
                                        acid (x6)
                            [target] : object
                                value : String (different values: 1)
                                    up to 10 creatures (x2)
                        [4] : object
                            area : object
                                areaType : String (different values: 1)
                                    burst (x1)
                                value : String (different values: 1)
                                    20 (x1)
                            range : object
                                value : String (different values: 1)
                                    60 feet (x1)
                        [6] : object
                            target : object
                                value : String (different values: 1)
                                    any number of objects (x1)
                [level] : object
                    value : Integer (different values: 22)
                [location] : object
                    [value] : String (different values: 72)
                    [uses] : object
                        max : Integer (different values: 3)
                            3 (x16)
                            2 (x9)
                            5 (x1)
                        value : Integer (different values: 3)
                            3 (x16)
                            2 (x9)
                            5 (x1)
                    [heightenedLevel] : Integer (different values: 9)
                        3 (x9)
                        6 (x9)
                        5 (x10)
                        4 (x11)
                        1 (x7)
                        7 (x11)
                        8 (x15)
                        9 (x5)
                        2 (x7)
                    [autoHeightenLevel] : Integer (different values: 1)
                        9 (x1)
                [overlays] : object
                    [37gy7l19tik74o4s] : object
                        _id : String (different values: 1)
                            37gy7l19tik74o4s (x11)
                        name : String (different values: 1)
                            Heal (vs. Living) (x11)
                        overlayType : String (different values: 1)
                            override (x11)
                        sort : Integer (different values: 1)
                            2 (x11)
                        system : object
                            damage : object
                                0 : object
                                    formula : String (different values: 1)
                                        1d8+8 (x11)
                                    kinds : array<String>
                                        Length: min=1 max=1
                                        Value type:
                                            String (different values: 1)
                                            healing (x11)
                            [defense] : mixed
                            heightening : object
                                damage : object
                                    0 : String (different values: 1)
                                        1d8+8 (x11)
                            range : object
                                value : String (different values: 1)
                                    30 feet (x11)
                            time : object
                                value : String (different values: 1)
                                    2 (x11)
                            traits : object
                                value : array<String>
                                    Length: min=4 max=4
                                    Value type:
                                        String (different values: 4)
                                        concentrate (x11)
                                        healing (x11)
                                        manipulate (x11)
                                        vitality (x11)
                    [7qdtetowq348s9oc] : object
                        _id : String (different values: 1)
                            7qdtetowq348s9oc (x11)
                        overlayType : String (different values: 1)
                            override (x11)
                        sort : Integer (different values: 1)
                            1 (x11)
                        system : object
                            range : object
                                value : String (different values: 1)
                                    touch (x11)
                            time : object
                                value : String (different values: 1)
                                    1 (x11)
                    [7vbvdrv2cl87sqta] : object
                        _id : String (different values: 1)
                            7vbvdrv2cl87sqta (x11)
                        overlayType : String (different values: 1)
                            override (x11)
                        sort : Integer (different values: 1)
                            4 (x11)
                        system : object
                            area : object
                                type : String (different values: 1)
                                    emanation (x11)
                                value : Integer (different values: 1)
                                    30 (x11)
                            range : object
                                value : String (different values: 1)
                                     (x11)
                            target : object
                                value : String (different values: 1)
                                    all living and undead creatures (x11)
                            time : object
                                value : String (different values: 1)
                                    3 (x11)
                            traits : object
                                value : array<String>
                                    Length: min=4 max=4
                                    Value type:
                                        String (different values: 4)
                                        concentrate (x11)
                                        healing (x11)
                                        manipulate (x11)
                                        vitality (x11)
                    [lfxcoz2d3f8j2zq1] : object
                        _id : String (different values: 1)
                            lfxcoz2d3f8j2zq1 (x11)
                        name : String (different values: 1)
                            Heal (vs. Undead) (x11)
                        overlayType : String (different values: 1)
                            override (x11)
                        sort : Integer (different values: 1)
                            3 (x11)
                        system : object
                            damage : object
                                0 : object
                                    kinds : array<String>
                                        Length: min=1 max=1
                                        Value type:
                                            String (different values: 1)
                                            damage (x11)
                            range : object
                                value : String (different values: 1)
                                    30 feet (x11)
                            target : object
                                value : String (different values: 1)
                                    1 undead (x11)
                            time : object
                                value : String (different values: 1)
                                    2 (x11)
                            traits : object
                                value : array<String>
                                    Length: min=4 max=4
                                    Value type:
                                        String (different values: 4)
                                        concentrate (x11)
                                        healing (x11)
                                        manipulate (x11)
                                        vitality (x11)
                    [2I469pfbYcmFvzOA] : object
                        _id : String (different values: 1)
                            2I469pfbYcmFvzOA (x4)
                        name : String (different values: 1)
                            Telekinetic Projectile (Bludgeoning) (x4)
                        overlayType : String (different values: 1)
                            override (x4)
                        sort : Integer (different values: 1)
                            1 (x4)
                        system : object
                            damage : object
                                0 : object
                                    [category] : mixed
                                    type : String (different values: 1)
                                        bludgeoning (x4)
                    [cUFX7ExSLeoa3vIF] : object
                        _id : String (different values: 1)
                            cUFX7ExSLeoa3vIF (x4)
                        name : String (different values: 1)
                            Telekinetic Projectile (Piercing) (x4)
                        overlayType : String (different values: 1)
                            override (x4)
                        sort : Integer (different values: 1)
                            2 (x4)
                        system : object
                            damage : object
                                0 : object
                                    [category] : mixed
                                    type : String (different values: 1)
                                        piercing (x4)
                    [zFWsMjoeCnLxqJaV] : object
                        _id : String (different values: 1)
                            zFWsMjoeCnLxqJaV (x4)
                        name : String (different values: 1)
                            Telekinetic Projectile (Slashing) (x4)
                        overlayType : String (different values: 1)
                            override (x4)
                        sort : Integer (different values: 1)
                            3 (x4)
                        system : object
                            damage : object
                                0 : object
                                    [category] : mixed
                                    type : String (different values: 1)
                                        slashing (x4)
                    [4gyp3qlsv5ywdyjq] : object
                        _id : String (different values: 1)
                            4gyp3qlsv5ywdyjq (x10)
                        name : String (different values: 1)
                            Harm (vs. Undead) (x10)
                        overlayType : String (different values: 1)
                            override (x10)
                        sort : Integer (different values: 1)
                            3 (x10)
                        system : object
                            damage : object
                                0 : object
                                    formula : String (different values: 1)
                                        1d8+8 (x10)
                                    kinds : array<String>
                                        Length: min=1 max=1
                                        Value type:
                                            String (different values: 1)
                                            healing (x10)
                            [defense] : mixed
                            heightening : object
                                damage : object
                                    0 : String (different values: 1)
                                        1d8+8 (x10)
                            range : object
                                value : String (different values: 1)
                                    30 feet (x10)
                            target : object
                                value : String (different values: 1)
                                    1 willing undead creature (x10)
                            time : object
                                value : String (different values: 1)
                                    2 (x10)
                            traits : object
                                value : array<String>
                                    Length: min=3 max=3
                                    Value type:
                                        String (different values: 3)
                                        concentrate (x10)
                                        manipulate (x10)
                                        void (x10)
                    [pq7cxntbz4s8g5ik] : object
                        _id : String (different values: 1)
                            pq7cxntbz4s8g5ik (x10)
                        overlayType : String (different values: 1)
                            override (x10)
                        sort : Integer (different values: 1)
                            1 (x10)
                        system : object
                            range : object
                                value : String (different values: 1)
                                    touch (x10)
                            time : object
                                value : String (different values: 1)
                                    1 (x10)
                    [rvhoa43rqqqp8izn] : object
                        _id : String (different values: 1)
                            rvhoa43rqqqp8izn (x10)
                        overlayType : String (different values: 1)
                            override (x10)
                        sort : Integer (different values: 1)
                            4 (x10)
                        system : object
                            area : object
                                type : String (different values: 1)
                                    emanation (x10)
                                value : Integer (different values: 1)
                                    30 (x10)
                            range : object
                                value : String (different values: 1)
                                     (x10)
                            target : object
                                value : String (different values: 1)
                                    all living and undead creatures (x10)
                            time : object
                                value : String (different values: 1)
                                    3 (x10)
                            traits : object
                                value : array<String>
                                    Length: min=3 max=3
                                    Value type:
                                        String (different values: 3)
                                        concentrate (x10)
                                        manipulate (x10)
                                        void (x10)
                    [z04svm1cvfcxtplb] : object
                        _id : String (different values: 1)
                            z04svm1cvfcxtplb (x10)
                        name : String (different values: 1)
                            Harm (vs. Living) (x10)
                        overlayType : String (different values: 1)
                            override (x10)
                        sort : Integer (different values: 1)
                            2 (x10)
                        system : object
                            damage : object
                                0 : object
                                    kinds : array<String>
                                        Length: min=1 max=1
                                        Value type:
                                            String (different values: 1)
                                            damage (x10)
                            range : object
                                value : String (different values: 1)
                                    30 feet (x10)
                            target : object
                                value : String (different values: 1)
                                    1 living creature (x10)
                            time : object
                                value : String (different values: 1)
                                    2 (x10)
                            traits : object
                                value : array<String>
                                    Length: min=3 max=3
                                    Value type:
                                        String (different values: 3)
                                        concentrate (x10)
                                        manipulate (x10)
                                        void (x10)
                [range] : mixed
                    object
                        value : String (different values: 20)
                            varies (x23)
                            touch (x156)
                            30 feet (x178)
                            120 feet (x157)
                            10 feet (x16)
                            60 feet (x17)
                             (x159)
                            500 feet (x31)
                            self (x3)
                            planetary (x12)
                            40 feet (x5)
                            see text (x2)
                            100 feet (x5)
                            100 miles (x6)
                            unlimited (x1)
                            1 mile (x10)
                            1,000 feet (x1)
                            emanation up to 40-feet (x1)
                            0 feet (x5)
                            within Terimor's Tower (x1)
                    Integer (different values: 5)
                        50 (x2)
                        120 (x11)
                        60 (x10)
                        20 (x15)
                        30 (x2)
                [requirements] : String (different values: 3)
                     (x786)
                    You have a deity. (x2)
                    3 gp silver bell focus (x1)
                [target] : object
                    value : String (different values: 67)
                [time] : object
                    value : String (different values: 10)
                        1 to 3 (x29)
                        2 (x599)
                        1 (x36)
                        3 (x48)
                        reaction (x6)
                        1 minute (x20)
                        10 minutes (x40)
                        1 day (x8)
                         (x1)
                        1 hour (x2)
                [baseItem] : String (different values: 48)
                [bonusDamage] : object
                    value : Integer (different values: 1)
                        0 (x136)
                [bulk] : object
                    value : mixed
                        Integer (different values: 5)
                            1 (x104)
                            3 (x1)
                            2 (x21)
                            0 (x45)
                            4 (x3)
                        Float (different values: 1)
                            0,1 (x160)
                [containerId] : mixed
                [equipped] : object
                    carryType : String (different values: 2)
                        worn (x316)
                        held (x18)
                    [handsHeld] : Integer (different values: 3)
                        0 (x258)
                        1 (x17)
                        2 (x1)
                    [invested] : Boolean (different values: 1)
                        False (x48)
                    [inSlot] : Boolean (different values: 2)
                        False (x24)
                        True (x40)
                [group] : String (different values: 19)
                    sword (x25)
                    composite (x2)
                    pick (x1)
                    spear (x4)
                    sling (x3)
                    axe (x4)
                    leather (x34)
                    knife (x35)
                    crossbow (x15)
                    club (x18)
                    plate (x6)
                    bomb (x14)
                    bow (x5)
                    flail (x3)
                    polearm (x1)
                    chain (x11)
                    brawling (x2)
                    dart (x4)
                    hammer (x2)
                [hardness] : Integer (different values: 4)
                    0 (x329)
                    3 (x2)
                    5 (x2)
                    13 (x1)
                [hp] : object
                    max : Integer (different values: 4)
                        0 (x329)
                        12 (x2)
                        20 (x2)
                        104 (x1)
                    value : Integer (different values: 4)
                        0 (x329)
                        12 (x2)
                        20 (x2)
                        104 (x1)
                [material] : object
                    [grade] : String (different values: 1)
                        high (x1)
                    [type] : String (different values: 1)
                        warpglass (x1)
                [price] : object
                    value : object
                        [gp] : Integer (different values: 57)
                        [sp] : Integer (different values: 6)
                            5 (x2)
                            2 (x23)
                            3 (x7)
                            1 (x30)
                            9 (x3)
                            4 (x1)
                        [cp] : Integer (different values: 1)
                            1 (x5)
                    [per] : Integer (different values: 1)
                        10 (x21)
                [quantity] : Integer (different values: 15)
                    1 (x252)
                    4 (x7)
                    20 (x8)
                    10 (x10)
                    2 (x23)
                    3 (x18)
                    5 (x3)
                    8 (x2)
                    88 (x1)
                    32 (x1)
                    6 (x3)
                    7 (x1)
                    40 (x2)
                    16 (x2)
                    3500 (x1)
                [reload] : object
                    value : String (different values: 5)
                         (x62)
                        1 (x15)
                        - (x55)
                        0 (x1)
                        2 (x3)
                [runes] : object
                    [potency] : Integer (different values: 4)
                        0 (x95)
                        1 (x62)
                        2 (x24)
                        3 (x9)
                    [property] : array<String>
                        Length: min=0 max=2
                        Value type:
                            String (different values: 7)
                            pacifying (x1)
                            spellStoring (x1)
                            dancing (x2)
                            speed (x2)
                            wounding (x2)
                            glamered (x1)
                            vorpal (x1)
                    [striking] : Integer (different values: 4)
                        0 (x80)
                        1 (x37)
                        2 (x16)
                        3 (x3)
                    [reinforcing] : Integer (different values: 1)
                        0 (x5)
                    [resilient] : Integer (different values: 4)
                        0 (x43)
                        1 (x9)
                        2 (x1)
                        3 (x1)
                [size] : String (different values: 3)
                    med (x329)
                    huge (x1)
                    lg (x4)
                [splashDamage] : object
                    [value] : Integer (different values: 4)
                        0 (x110)
                        1 (x2)
                        2 (x8)
                        3 (x1)
                [usage] : object
                    value : String (different values: 12)
                        held-in-one-hand (x225)
                        held-in-two-hands (x23)
                        wornamulet (x1)
                        wornring (x2)
                        affixed-to-weapon (x1)
                        held-in-one-plus-hands (x1)
                        wornmask (x3)
                        worn (x8)
                        worngloves (x1)
                        worncloak (x2)
                        affixed-to-armor (x1)
                        wornnecklace (x1)
                    [canBeAmmo] : Boolean (different values: 1)
                        False (x2)
                [acBonus] : Integer (different values: 7)
                    2 (x25)
                    5 (x1)
                    3 (x2)
                    1 (x19)
                    4 (x8)
                    6 (x3)
                    0 (x1)
                [speedPenalty] : Integer (different values: 3)
                    0 (x46)
                    -10 (x4)
                    -5 (x9)
                [checkPenalty] : Integer (different values: 4)
                    -3 (x4)
                    -2 (x10)
                    -1 (x39)
                    0 (x1)
                [dexCap] : Integer (different values: 5)
                    1 (x9)
                    2 (x2)
                    3 (x20)
                    4 (x19)
                    0 (x4)
                [strength] : Integer (different values: 5)
                    3 (x9)
                    2 (x2)
                    1 (x20)
                    0 (x20)
                    4 (x3)
                [uses] : object
                    autoDestroy : Boolean (different values: 1)
                        True (x68)
                    max : Integer (different values: 1)
                        1 (x68)
                    value : Integer (different values: 1)
                        1 (x68)
                [stackGroup] : String (different values: 5)
                    slingBullets (x2)
                    bolts (x14)
                    arrows (x8)
                    coins (x3)
                    gems (x1)
                [mod] : object
                    value : Integer (different values: 24)
                [proficient] : object
                    value : Integer (different values: 1)
                        0 (x52)
                [frequency] : object
                    max : Integer (different values: 4)
                        1 (x19)
                        2 (x2)
                        7 (x1)
                        3 (x2)
                    per : String (different values: 5)
                        round (x8)
                        PT1M (x1)
                        day (x13)
                        P1M (x1)
                        PT1H (x1)
                    [value] : Integer (different values: 4)
                        1 (x16)
                        2 (x2)
                        7 (x1)
                        3 (x2)
                [start] : object
                    [initiative] : mixed
                    value : Integer (different values: 1)
                        0 (x1)
                [tokenIcon] : object
                    show : Boolean (different values: 1)
                        True (x1)
                [deathNote] : Boolean (different values: 1)
                    True (x16)
                [overrides] : array<>
                    Length: min=0 max=0
                    Value type:
                        mixed
                [references] : object
                    children : array<>
                        Length: min=0 max=0
                        Value type:
                            mixed
                    immunityFrom : array<>
                        Length: min=0 max=0
                        Value type:
                            mixed
                    overriddenBy : array<>
                        Length: min=0 max=0
                        Value type:
                            mixed
                    overrides : array<>
                        Length: min=0 max=0
                        Value type:
                            mixed
                [value] : object
                    isValued : Boolean (different values: 1)
                        True (x1)
                    value : Integer (different values: 1)
                        1 (x1)
                [selfEffect] : object
                    name : String (different values: 2)
                        Effect: Metallify (x1)
                        Effect: Overdrive Engine (x1)
                    uuid : String (different values: 2)
                        Compendium.pf2e.bestiary-effects.Item.Effect: Metallify (x1)
                        Compendium.pf2e.bestiary-effects.Item.Effect: Overdrive Engine (x1)
                [showSlotlessLevels] : object
                    value : Boolean (different values: 1)
                        False (x12)
                [ritual] : object
                    primary : object
                        check : String (different values: 6)
                            Arcana (legendary) or Occultism (legendary) (x1)
                            Arcana (expert), Occultism (expert), or Religion (expert) (x3)
                            Religion (x2)
                            Crafting (master) or any (legendary) (x1)
                            Religion (expert) (x1)
                            Occultism (master) (x1)
                    secondary : object
                        casters : Integer (different values: 4)
                            6 (x1)
                            0 (x4)
                            1 (x2)
                            2 (x2)
                        checks : String (different values: 6)
                            Crafting, Society (x1)
                             (x3)
                            any (x1)
                            Society or Legal Lore (x2)
                            Medicine, Society (x1)
                            Performance, Society (x1)
                [specific] : object
                    material : object
                        [grade] : mixed
                        [type] : mixed
                    runes : object
                        potency : Integer (different values: 2)
                            1 (x2)
                            3 (x1)
                        property : array<>
                            Length: min=0 max=0
                            Value type:
                                mixed
                        striking : Integer (different values: 2)
                            1 (x2)
                            2 (x1)
                [item] : object
                    value : Integer (different values: 1)
                        0 (x1)
                [spell] : object
                    _id : String (different values: 1)
                        8AMvNVOUEtxBCDvJ (x1)
                    flags : object
                        core : object
                            sourceId : String (different values: 1)
                                Compendium.pf2e.spells-srd.Item.8AMvNVOUEtxBCDvJ (x1)
                    img : String (different values: 1)
                        systems/pf2e/icons/spells/monstrosity-form.webp (x1)
                    name : String (different values: 1)
                        Monstrosity Form (x1)
                    sort : Integer (different values: 1)
                        0 (x1)
                    system : object
                        [area] : mixed
                        cost : object
                            value : String (different values: 1)
                                 (x1)
                        counteraction : Boolean (different values: 1)
                            False (x1)
                        damage : object
                        [defense] : mixed
                        description : object
                            value : String (different values: 1)
                                <p>You transform into the shape of a legendary monster, assuming a Huge battle form. You must have enough space to expand into or the spell is lost. When you cast this spell, choose phoenix, purple worm, or sea serpent. While in this form, you gain the beast trait (for phoenix) or the animal trait (for purple worm or sea serpent). You can Dismiss the spell.</p>
                            <p>You gain the following statistics and abilities regardless of which battle form you choose:</p>
                            <ul>
                            <li>AC = 20 + your level. Ignore your armor's check penalty and Speed reduction.</li>
                            <li>20 temporary Hit Points.</li>
                            <li>Darkvision.</li>
                            <li>One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You're trained with them. Your attack modifier is +28, and you use the listed damage. These attacks are Strength based (for the purpose of the @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled] condition, for example). If your unarmed attack modifier is higher, you can use it instead.</li>
                            <li>Athletics modifier of +30, unless your own modifier is higher.</li>
                            </ul>
                            <p>You also gain specific abilities based on the type of monster you choose:</p>
                            <ul>
                            <li><strong>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Monstrosity Form (Phoenix)]{Phoenix}</strong>
                            <ul>
                            <li>Speed 30 feet, fly Speed 90 feet;</li>
                            <li><strong>Melee</strong> <span class="action-glyph">1</span> beak (reach 15 feet), <strong>Damage</strong> 2d6+12 piercing plus 2d4 fire and @Damage[2d4[persistent,fire]] damage;</li>
                            <li><strong>Melee</strong> <span class="action-glyph">1</span> talon (agile, reach 15 feet), <strong>Damage</strong> 2d8+12 slashing;</li>
                            <li><strong>Shroud of Flame</strong> (aura, evocation, fire, primal) 20 feet. You gain an aura of fire that extends out from you. A creature that enters or ends its turn within the aura takes 2d6 fire damage. A creature can take this damage only once per turn. You can use a single action, which has the concentrate trait, to activate or deactivate this aura.</li>
                            </ul>
                            </li>
                            <li><strong>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Monstrosity Form (Cave Worm)]{Purple Worm}</strong>
                            <ul>
                            <li>Speed 40 feet, burrow Speed 30 feet, swim Speed 20 feet;</li>
                            <li><strong>Melee</strong> <span class="action-glyph">1</span> jaws (reach 10 feet), <strong>Damage</strong> 2d12+20 piercing;</li>
                            <li><strong>Melee</strong> <span class="action-glyph">1</span> stinger (agile, reach 10 feet), <strong>Damage</strong> 2d8+15 piercing plus @Damage[2d6[persistent,poison]];</li>
                            <li><strong>Melee</strong> <span class="action-glyph">1</span> body (reach 10 feet) <strong>Damage</strong> 2d8+20 bludgeoning;</li>
                            <li><strong>Inexorable</strong> You automatically recover from the @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], @UUID[Compendium.pf2e.conditionitems.Item.Slowed], and @UUID[Compendium.pf2e.conditionitems.Item.Stunned] conditions at the end of each of your turns. You're also immune to being @UUID[Compendium.pf2e.conditionitems.Item.Immobilized] and ignore difficult terrain and greater difficult terrain.</li>
                            </ul>
                            </li>
                            <li><strong>@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Monstrosity Form (Sea Serpent)]{Sea Serpent}</strong>
                            <ul>
                            <li>Speed 20 feet, swim Speed 90 feet;</li>
                            <li><strong>Melee</strong> <span class="action-glyph">1</span> jaws (reach 15 feet), <strong>Damage</strong> 2d12+20 piercing;</li>
                            <li><strong>Melee</strong> <span class="action-glyph">1</span> tail (reach 25 feet), <strong>Damage</strong> 2d8+20 bludgeoning;</li>
                            <li><strong>Spine Rake</strong> <span class="action-glyph">2</span> (move) You extend your spines and Swim or Stride. Each creature you're adjacent to at any point during your movement takes 4d8+10 slashing damage (basic Reflex against your spell DC).</li>
                            </ul>
                            </li>
                            </ul>
                            <hr />
                            <p><strong>Heightened (9th)</strong> You instead gain AC = 22 + your level, 25 temporary HP, attack modifier +31, increase damage by one damage die, and Athletics +33.</p> (x1)
                        duration : object
                            sustained : Boolean (different values: 1)
                                False (x1)
                            value : String (different values: 1)
                                1 minute (x1)
                        level : object
                            value : Integer (different values: 1)
                                8 (x1)
                        location : object
                            heightenedLevel : Integer (different values: 1)
                                8 (x1)
                            value : String (different values: 1)
                                 (x1)
                        publication : object
                            license : String (different values: 1)
                                OGL (x1)
                            remaster : Boolean (different values: 1)
                                False (x1)
                            title : String (different values: 1)
                                 (x1)
                        range : object
                            value : String (different values: 1)
                                 (x1)
                        requirements : String (different values: 1)
                             (x1)
                        rules : ###FoundryRulesObject###
                        slug : String (different values: 1)
                            monstrosity-form (x1)
                        target : object
                            value : String (different values: 1)
                                 (x1)
                        time : object
                            value : String (different values: 1)
                                2 (x1)
                        traits : object
                            rarity : String (different values: 1)
                                common (x1)
                            traditions : array<String>
                                Length: min=2 max=2
                                Value type:
                                    String (different values: 2)
                                    arcane (x1)
                                    primal (x1)
                            value : array<String>
                                Length: min=3 max=3
                                Value type:
                                    String (different values: 3)
                                    concentrate (x1)
                                    manipulate (x1)
                                    polymorph (x1)
                    type : String (different values: 1)
                        spell (x1)
            type : String (different values: 13)
                melee (x323)
                action (x793)
                spellcastingEntry (x76)
                spell (x789)
                weapon (x136)
                shield (x5)
                armor (x54)
                consumable (x68)
                equipment (x65)
                lore (x52)
                effect (x1)
                condition (x1)
                treasure (x6)
            [_stats] : object
                compendiumSource : String (different values: 402)
            [flags] : object
                pf2e : object
                    linkedWeapon : String (different values: 121)
    name : String (all different values)
    system : object
        [abilities] : object
            cha : object
                mod : Integer (different values: 17)
                    3 (x15)
                    2 (x14)
                    1 (x14)
                    0 (x28)
                    -2 (x1)
                    -1 (x5)
                    5 (x9)
                    -3 (x2)
                    -4 (x2)
                    -5 (x15)
                    6 (x9)
                    4 (x11)
                    7 (x7)
                    8 (x11)
                    10 (x2)
                    9 (x4)
                    11 (x1)
            con : object
                mod : Integer (different values: 13)
                    1 (x15)
                    4 (x28)
                    3 (x19)
                    2 (x18)
                    0 (x8)
                    5 (x22)
                    -2 (x1)
                    -1 (x1)
                    6 (x10)
                    7 (x11)
                    9 (x10)
                    8 (x5)
                    10 (x2)
            dex : object
                mod : Integer (different values: 13)
                    4 (x39)
                    0 (x4)
                    2 (x10)
                    1 (x4)
                    3 (x21)
                    5 (x19)
                    -1 (x4)
                    6 (x21)
                    7 (x6)
                    8 (x14)
                    10 (x4)
                    9 (x3)
                    -2 (x1)
            int : object
                mod : Integer (different values: 16)
                    -3 (x9)
                    0 (x28)
                    -1 (x11)
                    4 (x12)
                    2 (x10)
                    3 (x11)
                    -4 (x2)
                    1 (x13)
                    -2 (x5)
                    -5 (x19)
                    5 (x10)
                    9 (x2)
                    6 (x11)
                    7 (x4)
                    8 (x2)
                    10 (x1)
            str : object
                mod : Integer (different values: 15)
                    2 (x14)
                    3 (x13)
                    -4 (x2)
                    4 (x20)
                    1 (x9)
                    0 (x12)
                    5 (x15)
                    6 (x25)
                    -1 (x1)
                    7 (x7)
                    8 (x10)
                    -5 (x2)
                    10 (x7)
                    9 (x10)
                    11 (x3)
            wis : object
                mod : Integer (different values: 11)
                    2 (x31)
                    1 (x14)
                    3 (x20)
                    -1 (x4)
                    0 (x26)
                    4 (x20)
                    5 (x10)
                    6 (x15)
                    8 (x7)
                    10 (x2)
                    9 (x1)
        attributes : object
            ac : object
                [details] : String (different values: 7)
                     (x144)
                    (14 without mage armor) (x1)
                    (15 when broken) (x1)
                    (with mage armor) (x1)
                    (22 when broken); construct armor (x1)
                    all-around vision (x1)
                    (27 from inside the Dimensional Pit) (x1)
                value : Integer (different values: 39)
            [allSaves] : object
                value : String (different values: 13)
                    -2 status to saves vs. occult (x1)
                     (x123)
                    +2 status to all saves vs. composition spells (x1)
                    +2 circumstance bonus to saves vs. poison (x1)
                    +1 status bonus to saves vs. incapacitation effects, +2 status bonus to saves vs. Shove and Trip (x1)
                    +1 status to all saves vs. magic (x15)
                    +2 status to all saves vs. disease and poison (x1)
                    +1 status to all saves vs. mental (x1)
                    +2 to all saves vs. mental (x1)
                    +2 status to all saves vs. magic (x2)
                    +1 status bonus to Will saves vs. mental effects (x1)
                    +1 status to all saves vs. enchantments, -2 to all saves vs. aboleth effects (x1)
                    +1 status to all saves vs. divine magic (x1)
            hp : object
                details : String (different values: 22)
                max : Integer (different values: 74)
                temp : Integer (different values: 1)
                    0 (x187)
                value : Integer (different values: 73)
                [tempmax] : Integer (different values: 1)
                    0 (x29)
            [speed] : object
                otherSpeeds : array<object>
                    Length: min=0 max=2
                    Value type:
                        object
                        type : String (different values: 7)
                            burrow (x3)
                            fly (x22)
                            climb (x15)
                            swim (x22)
                            Air Walk (x2)
                            Freedom Of Movement (x1)
                            Spider Climb (x1)
                        value : Integer (different values: 15)
                            10 (x5)
                            25 (x10)
                            20 (x12)
                            30 (x9)
                            40 (x6)
                            50 (x7)
                            15 (x1)
                            35 (x3)
                            100 (x3)
                            5 (x1)
                            60 (x5)
                            70 (x1)
                            80 (x1)
                            75 (x1)
                            200 (x1)
                value : Integer (different values: 12)
                    20 (x18)
                    15 (x3)
                    0 (x7)
                    25 (x67)
                    30 (x24)
                    35 (x8)
                    45 (x3)
                    40 (x12)
                    10 (x1)
                    5 (x2)
                    60 (x2)
                    50 (x3)
                [details] : String (different values: 3)
                    freedom of movement, quick movements (x1)
                    suction (x1)
                    freedom of movement (x1)
            [immunities] : array<object>
                Length: min=0 max=8
                Value type:
                    object
                    type : String (different values: 24)
                    [exceptions] : array<String>
                        Length: min=1 max=1
                        Value type:
                            String (different values: 1)
                            slashing (x1)
            [resistances] : array<object>
                Length: min=0 max=5
                Value type:
                    object
                    [doubleVs] : array<String>
                        Length: min=1 max=1
                        Value type:
                            String (different values: 1)
                            non-magical (x3)
                    [exceptions] : array<String>
                        Length: min=1 max=3
                        Value type:
                            String (different values: 6)
                            force (x2)
                            ghost-touch (x2)
                            vitality (x1)
                            adamantine (x9)
                            bludgeoning (x2)
                            orichalcum (x4)
                    type : String (different values: 16)
                        all-damage (x2)
                        piercing (x3)
                        slashing (x3)
                        physical (x14)
                        bludgeoning (x2)
                        unholy (x1)
                        cold (x2)
                        electricity (x2)
                        fire (x6)
                        poison (x5)
                        acid (x3)
                        mental (x1)
                        precision (x8)
                        vitality (x1)
                        protean-anatomy (x5)
                        energy (x1)
                    value : Integer (different values: 12)
                        2 (x1)
                        6 (x2)
                        3 (x1)
                        5 (x3)
                        9 (x2)
                        10 (x17)
                        12 (x2)
                        15 (x16)
                        20 (x10)
                        19 (x2)
                        25 (x2)
                        14 (x1)
            [emitsSound] : String (different values: 1)
                encounter (x3)
            [hardness] : mixed
                Integer (different values: 14)
                    8 (x2)
                    10 (x3)
                    5 (x4)
                    1 (x1)
                    13 (x2)
                    0 (x12)
                    6 (x1)
                    14 (x1)
                    15 (x3)
                    30 (x2)
                    25 (x2)
                    24 (x1)
                    22 (x2)
                    20 (x1)
                object
                    value : Integer (different values: 2)
                        5 (x1)
                        10 (x1)
            [hasHealth] : Boolean (different values: 2)
                True (x32)
                False (x5)
            [stealth] : object
                details : String (different values: 13)
                    <p>(trained) to spot the pressure plates</p> (x1)
                    <p>(expert)</p> (x9)
                    <p>(trained) or @Check[perception|dc:23|traits:action:seek] (trained) to notice scratches around the musical pipes and a slight give to the seal</p> (x1)
                    <p>(trained)</p> (x5)
                     (x4)
                    <p>(trained) or @Check[perception|dc:23|traits:action:seek] (expert) to spot the glyph</p> (x1)
                    <p>(trained) to smell the poison gas or hear it hissing</p> (x1)
                    <p>(master)</p> (x8)
                    <p>The bomb uses Oggvurm's initiative roll as its Stealth roll</p> (x1)
                    <p>(master) or @Check[perception|dc:38|traits:action:seek] (master) to spot the trap's control panel</p> (x1)
                    <p>(expert) or @Check[perception|dc:39|traits:action:seek] (master) to notice the control panel. Anyone specifically searching the name plate of Abresha Tallow-Hands locates the control panel automatically.</p> (x1)
                    <p>(legendary)</p> (x3)
                    <p>(Master)</p> (x1)
                value : Integer (different values: 22)
            [weaknesses] : array<object>
                Length: min=0 max=2
                Value type:
                    object
                    type : String (different values: 13)
                        area-damage (x3)
                        splash-damage (x3)
                        fire (x5)
                        cold-iron (x8)
                        holy (x17)
                        vitality (x3)
                        slashing (x3)
                        electricity (x5)
                        orichalcum (x5)
                        bludgeoning (x1)
                        cold (x1)
                        sonic (x1)
                        unholy (x1)
                    value : Integer (different values: 7)
                        3 (x2)
                        2 (x1)
                        5 (x3)
                        9 (x2)
                        10 (x14)
                        15 (x21)
                        20 (x13)
            [adjustment] : String (different values: 2)
                elite (x3)
                 (x3)
        details : object
            [blurb] : String (different values: 9)
                 (x142)
                Male dwarf poison scholar (x1)
                Elite clockwork assassin (x1)
                Female hyakume brainwasher (x1)
                Male zealborn criminal mastermind (x1)
                Elite variant iron golem (x1)
                Variant elite iron golem (x1)
                Male variant shemhazian (x1)
                Variant water elemental vessel (x1)
            [languages] : object
                details : String (different values: 9)
                    (can't speak any language) (x6)
                     (x121)
                    speak with animals (x1)
                    telepathy 100 feet (x9)
                    telepathy 100 feet, tongues (x6)
                    tongues (can speak only through simulacra) (x1)
                    tongues (x4)
                    arcadian (x1)
                    can't speak any language, telepathy 100 feet (x1)
                value : array<String>
                    Length: min=0 max=8
                    Value type:
                        String (different values: 29)
            level : object
                value : Integer (different values: 25)
            [privateNotes] : String (different values: 1)
                 (x150)
            [publicNotes] : String (different values: 11)
                 (x137)
                <p>The frontline fighters of goblin tribes prefer to fight in large groups-especially when they can outnumber their foes at least three to one.</p>
            <hr />
            <p>These small humanoids have green or gray skin and large heads with wide ears. While some goblins are civilized and have worked hard to be considered upstanding members of humanoid communities, most are impetuous and vicious creatures who delight in wreaking havoc. These goblins think nothing of slaughtering livestock, stealing infants, or burning down a building purely for momentary delight. They revel in playing malicious tricks on taller humanoids, whom they call "longshanks."</p>
            <p>Goblins are superstitious, with an intense awe of magic and a fascination with fire; goblins who master magic or fire earn great respect from their kin. Most other humanoids find it difficult to understand goblins' outlook: they hate canines but eagerly share their lairs with so-called "goblin dogs," they fearlessly attack larger creatures but are terrified of horses, and they despise vegetables yet consider pickles a delicacy. To a goblin, of course, these are all perfectly sensible life choices.</p> (x2)
                <p>Made of odd scraps of skin and muscle, a flesh golem is a grotesque parody of life. Though it has no mind, it can still go into a berserk rage when harmed, giving it a faint semblance of emotion. Flesh golems guard the laboratories and charnel houses of fleshwarpers and necromancers who feel no compunctions about desecrating corpses for their own ends. Though the first flesh golem is believed to have been a misguided attempt to create from simple base elements, these monstrosities are far from human. In isolated cases, echoes of a personality might rise in a flesh golem if the brain used as part of its construction belonged to a particularly powerful personality, but such tragic instances are rare in the extreme.</p> (x1)
                <p>As with any humanoid animated statues of Medium size, giant animated statues are used to guard locations of importance, but their increased size and power make them most useful in large vaults, spacious chambers, or outdoor locations. Animated objects of this strength and size are ideal for tasks and responsibilities usually performed by golems, and more powerful animated objects are thus all but unheard of.</p> (x1)
                <p>This golem is a walking alchemical nightmare capable of inflicting all manner of painful wounds. Its ability to follow orders is granted by the otherwise mindless humanoid brain that floats in its dome-like head. In exceptionally rare cases, the brain used in its creation might retain fragments of memories or even actual intellect, resulting in an alchemical golem with a personality and agenda of its own.</p> (x1)
                <p>Glabrezus are looming behemoths who revel in the act of twisting mortal desires into their ultimate ruin, betraying and manipulating as easily as they breathe. Desires granted by a glabrezu always come to fruition in the most destructive way possible, turning a wish or hope into a potent and devastating act of betrayal-although the long-term repercussions are not always immediately apparent. For example, a struggling weapon smith might wish for fame and skill at their craft, only to find that their best patron is a cruel and sadistic murderer who uses the weapons in bloody sprees. Or a lonely widower might have his desire granted in the form of a lost love returned to "life" as a vampire. Glabrezus are nothing if not creative in addressing a mortal's needs.</p>
            <p>These massive demons have enormous pincers and a pair of smaller humanoid arms sprouting from their chests, but their size belies their skill at magic, and they possess formidable innate spells. Treachery demons arise from the souls of mortals engaged in treason and deception.</p> (x1)
                <p>A lusca is a predatory sea monster that resembles a three-headed shark with the body of an octopus. Ferocious electrical storms usually herald a lusca's arrival; such violent bursts of electricity result from the creature's superconductive flesh, which allows the lusca to store energy from lightning strikes that it can then discharge at foes.</p> (x1)
                <p>Traditionally crafted into the forms of giant suits of armor or powerful animals, iron golems are products of exquisite artistry and skill. Their articulated joints and sturdy armored bodies require great care and mathematical precision to craft, and regular cleaning and oiling ensure they don't rust over the ages. With proper care, iron golems can remain in good shape for thousands of years, being passed down for generations, as long as they aren't destroyed by meddlesome adventurers. In addition to their incredible strength, iron golems possess a potent toxic breath weapon that is often more than enough to dispatch entire groups of opponents.</p> (x2)
                <p>Shemhazians rise from the souls of torturers and those who reveled in mutilating the physical bodies of their victims. Standing 35 feet tall, a shemhazian is well equipped with a wide range of talons, claws, and fangs to continue inflicting such torments on those it encounters.</p>
            <p>Shemhazians delight in visiting torment upon mortals, of course, but more than most demons, these fiends revel in sharing the pain with their own kind. Other demons fear and hate shemhazians for this reason, with only the most powerful willing to work with a shemhazian to achieve a shared goal. Even then, the shemhazian is always on the watch for an opportunity to bring pain and suffering to its allies along with any foe.</p> (x1)
                <p>Spellcasters create elemental vessels by harvesting raw elemental energy and then binding it within a specially enchanted magic circle to grant it life.</p> (x2)
                <p>Baatamidars are drawn to destroy planar communities on the fringes where the Outer Planes touch the chaos of the Maelstrom. They resemble floating blobs of undulating, prismatic ooze with four quivering tentacles and dribbles of oily slime that always drip upwards.</p> (x1)
            publication : object
                license : String (different values: 1)
                    OGL (x187)
                remaster : Boolean (different values: 1)
                    False (x187)
                title : String (different values: 6)
                    Pathfinder #157: Devil at the Dreaming Palace (x35)
                    Pathfinder #158: Sixty Feet Under (x27)
                    Pathfinder #159: All or Nothing (x23)
                    Pathfinder #160: Assault on Hunting Lodge Seven (x24)
                    Pathfinder #161: Belly of the Black Whale (x40)
                    Pathfinder #162: Ruins of the Radiant Siege (x38)
            [description] : String (different values: 37)
            [disable] : String (different values: 37)
            [isComplex] : Boolean (different values: 2)
                False (x18)
                True (x19)
            [reset] : String (different values: 19)
                <p>Once a pressure plate has been activated, it must be reset manually.</p> (x1)
                 (x18)
                <p>The trap runs out of darts after 4 rounds of firing and must be reset manually by dismantling the walls to reload the launchers. If at any point there are no longer more than two creatures placing weight on the floor, the trap ceases firing but remains armed, ready to resume firing its remaining darts once triggered again.</p> (x1)
                <p>After 1 minute, the trap deactivates, though the door remains locked. The trap rearms itself each day at dawn.</p> (x1)
                <p>The trap must be manually rearmed by unblocking the vents or replacing the poison gas tank in area <strong>E30</strong>.</p> (x1)
                <p>The trap resets each day at dawn.</p> (x2)
                <p>The pressure plate must be reset manually.</p> (x1)
                <p>The trap deactivates and resets 1 minute after there are no creatures touching the iron bars.</p> (x1)
                <p>The trap issues smoke for 3 minutes before its tanks run dry. The tanks must be replaced before the bomb can be reactivated.</p> (x1)
                <p>If deactivated via the switch, the trap can be reactivated with the switch in area <strong>C8</strong>.</p> (x1)
                <p>The trap deactivates and resets 1 minute after there are no living creatures remaining in the room.</p> (x1)
                <p>The trap deactivates and resets after 1 minute.</p> (x1)
                <p>The trap deactivates and resets one minute after the room is empty.</p> (x1)
                <p>The trap deactivates and resets after 1 hour. At that time, the wax in the tubs cools and congeals, and any wax elsewhere in the room magically goes back into the tubs.</p> (x1)
                <p>The trap can be reset by refilling the ink storage tanks above the vats.</p> (x1)
                <p>The Winder resets as soon as no creatures remain in the room.</p> (x1)
                <p>1 day</p> (x1)
                <p>The glyph can affect two creatures before it deactivates for 5 minutes and automatically resets.</p> (x1)
                <p>1 week</p> (x1)
            [routine] : String (different values: 17)
                 (x19)
                <p>(4 actions) The trap loses 1 action for each disabled launcher. On each of the trap's actions, it fires one dart at a creature in the center of the room.</p> (x1)
                <p>(1 action) The blade @UUID[Compendium.pf2e.actionspf2e.Item.Fly]{Flies} up to 20 feet and Strikes any creatures whose squares it passes through. It cannot target the same creature more than once per round. The blade cannot be grappled and doesn't take a multiple attack penalty.</p> (x1)
                <p>(1 action) Each round on its initiative count, the trap pumps more toxic gas into the room.</p>
            <p>Any breathing creature in the room takes @Damage[4d6[poison]] damage (a successful @Check[fortitude|dc:22|traits:poison,damaging-effect] save halves the damage taken). If a creature acts before the trap on the first round, it has the option of holding its breath to postpone taking damage from the trap-holding one's breath after the trap's first action has no effect, since the air in the creature's lungs is already tainted. Locating and blocking one of the hidden gas vents reduces the poison damage by 1d6-if all four are blocked, the trap is disabled, though the door remains locked. Otherwise, the trap functions for 1 minute before all the gas is expended and characters in the room cease taking damage, after which the trap ventilates the room for 1 additional minute.</p> (x1)
                <p>(1 action) The trap pulls up to four creatures that have already triggered its Magnetize the Living ability toward one of the far corners of the room, possibly pressing them into the iron bars. If all the iron bars between an affected creature and the magnetic panel remain intact, the creature takes @Damage[(2d10+10)[bludgeoning]] damage with a @Check[fortitude|dc:25]{DC 25 basic Fortitude} save and is restrained on a failure (Escape DC 23).</p>
            <p>If an iron bar has been broken, the creature takes @Damage[(1d10+5)[bludgeoning]] damage instead, and if two consecutive bars have been broken the creature takes no damage (but might still be restrained on a failed save).</p> (x1)
                <p>(1 action) When it's triggered, the trap has five active nozzles, but at the end of its turn each round, one random nozzle deactivates. On the trap's turn, the active nozzles emit a cloud of acidic poison gas that expands to fill the apartment. The cloud deals @Damage[1d6[acid]] damage and @Damage[1d6[poison]] damage per active nozzle to each creature and object in the room (@Check[fortitude|dc:33|basic|name:Spew Cloud|traits:poison] save). Unattended objects automatically fail saves to avoid the damage.</p> (x1)
                <p>(1 action) On its turn, the bomb spews forth a smoky gout of airborne @UUID[Compendium.pf2e.equipment-srd.Item.Blackfinger Blight] poison. The cloud fills a 20-foot radius, or a 10-foot radius if only one tank remains intact. If the bomb is already in the center of a blackfinger blight cloud, the radius of that cloud increases by 20 feet (or 10 feet, if only one tank remains intact) instead.</p> (x1)
                <p>(1 action) The trap makes a separate poisoned needle Strike against each creature currently on an active step as 1 action. Because it is constantly jabbing needles up through any weight-bearing steps, the trap can also use its Bloody Feet free action to jab at a creature on one of the steps during that creature's turn.</p> (x1)
                <p>(4 actions) For every chandelier disabled, the trap's actions are reduced by 1. For each of the trap's actions, a different chandelier attacks a random creature in the room. A chandelier uses its swinging chandelier attack if it can, but it can't make melee attacks against creatures in the cage, the closet, or the gap between the two double doors leading into the vault. Against a creature it can't reach with a melee attack, it uses a flame dart attack instead. The trap doesn't take multiple attack penalties.</p> (x1)
                <p>(1 action) The trap launches one dart against every creature in the hall as 1 action. Because it launches darts continuously, the trap can also use the Continuous Barrage free action (see below) to launch darts at each creature during that creature's turn. The trap doesn't take a multiple attack penalty.</p> (x1)
                <p>(6 actions) On the trap's initiative, each functioning statue slides up to 40 feet around the room and makes a statue shortsword Strike against an adjacent creature. The trap doesn't take a multiple attack penalty, and the statues' movements don't trigger reactions.</p> (x1)
                <p>(4 actions) The trap loses 1 action each turn per drained or destroyed tub. On each action, a different tub spews hot wax at a random creature in the room, dealing 3d12 fire damage to the target and all adjacent creatures (@Check[reflex|dc:35|basic]). On a failure or critical failure, the creature is also encased in hot wax. A creature that starts its turn encased in wax takes 8d12 fire damage and is immobilized until it Escapes the hardening wax (DC 35). Each turn it remains encased, the damage dealt by the hot wax decreases by 2d12 but the DC to Escape increases by 2 (minimum 0 damage, maximum DC 43). A creature that can't get free from the wax might suffocate.</p> (x1)
                <p>(4 actions) The trap loses 1 action per arm destroyed or disabled. On its turn, the trap makes claw Strikes against creatures other than the Rumormonger or the Inkmaster. If an arm already has a creature grabbed, the trap spends 2 actions to use its Open Hatch ability.</p> (x1)
                <p>(3 actions) Each round, the vat uses all three of its actions to shoot random eye rays at any living creatures (except Ixusoth) in range.</p> (x1)
                <p>(4 actions) The trap loses 1 action for each disabled ink spout. On each of the trap's actions, a spout pours ink, increasing the depth of the ink in that vat by 2 feet. Creatures standing in the ink are exposed to a dose of poison ink. Once the vat is full of ink, the trap stops using actions, but creatures in the vat might start drowning.</p> (x1)
                <p>(1, 2, or 4 actions, depending on the encounter's threat level) The Winder uses each of its actions to Wind clockwork assassins in the room, starting with inactive ones.</p> (x1)
                <p>(6 actions) The hazard loses 1 action for every tentacle that is disabled or destroyed. The tentacles can combine their actions to use the hazard's Inky Imitator ability. A broken tentacle can still Strike, but it can't Grab. This hazard takes no multiple attack penalty.</p> (x1)
            [sidebarText] : String (different values: 1)
                 (x24)
        [initiative] : object
            statistic : String (different values: 1)
                perception (x150)
        [perception] : object
            details : String (different values: 15)
                 (x129)
                bonesense (imprecise) 30 feet (x2)
                emotion sense 120 feet (x1)
                treasure sense (imprecise) 30 feet (x1)
                smoke vision (x4)
                mirror senses (x1)
                wary (x1)
                superior senses (x1)
                light blindness (x1)
                blood scent (x1)
                detect alignment, detect magic (x1)
                entropy sense (imprecise) 60 feet (x4)
                entropy sense (imprecise) 120 feet (x1)
                detect magic (x1)
                crystal sense (imprecise) 30 feet (x1)
            mod : Integer (different values: 38)
            senses : array<object>
                Length: min=0 max=3
                Value type:
                    object
                    type : String (different values: 11)
                        darkvision (x74)
                        scent (x8)
                        tremorsense (x3)
                        low-light-vision (x9)
                        lifesense (x2)
                        motion-sense (x3)
                        greater-darkvision (x7)
                        truesight (x9)
                        wavesense (x2)
                        thoughtsense (x1)
                        see-invisibility (x1)
                    [acuity] : String (different values: 2)
                        imprecise (x13)
                        precise (x15)
                    [range] : Integer (different values: 5)
                        30 (x6)
                        40 (x1)
                        60 (x16)
                        100 (x3)
                        120 (x2)
            [vision] : Boolean (different values: 1)
                False (x3)
        [resources] : object
            [focus] : object
                max : Integer (different values: 4)
                    1 (x53)
                    2 (x1)
                    0 (x3)
                    3 (x1)
                value : Integer (different values: 4)
                    1 (x53)
                    2 (x1)
                    0 (x3)
                    3 (x1)
        saves : object
            fortitude : object
                saveDetail : String (different values: 1)
                     (x187)
                value : Integer (different values: 39)
            reflex : object
                saveDetail : String (different values: 1)
                     (x187)
                value : Integer (different values: 37)
            will : object
                saveDetail : String (different values: 1)
                     (x187)
                value : Integer (different values: 38)
        [skills] : object
            [acrobatics] : object
                base : Integer (different values: 34)
            [occultism] : object
                base : Integer (different values: 19)
                    7 (x1)
                    6 (x1)
                    12 (x1)
                    8 (x1)
                    5 (x1)
                    14 (x1)
                    19 (x1)
                    25 (x1)
                    16 (x1)
                    28 (x2)
                    29 (x2)
                    30 (x1)
                    32 (x2)
                    31 (x2)
                    37 (x2)
                    33 (x1)
                    38 (x2)
                    34 (x1)
                    36 (x1)
            [stealth] : object
                base : Integer (different values: 33)
                [special] : array<object>
                    Length: min=1 max=1
                    Value type:
                        object
                        base : Integer (different values: 1)
                            14 (x1)
                        label : String (different values: 1)
                            in rocky terrain (x1)
                        predicate : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                terrain:rocky (x1)
            [survival] : object
                base : Integer (different values: 14)
                    5 (x1)
                    8 (x2)
                    9 (x1)
                    17 (x2)
                    14 (x1)
                    12 (x1)
                    18 (x3)
                    16 (x1)
                    19 (x1)
                    23 (x1)
                    31 (x3)
                    27 (x1)
                    40 (x1)
                    28 (x1)
                [special] : array<object>
                    Length: min=1 max=1
                    Value type:
                        object
                        base : Integer (different values: 1)
                            20 (x1)
                        label : String (different values: 1)
                            to Track a creature at half its Hit Points or fewer (x1)
                        predicate : array<String>
                            Length: min=2 max=2
                            Value type:
                                String (different values: 2)
                                action:track (x1)
                                half-hp (x1)
            [athletics] : object
                base : Integer (different values: 38)
                [note] : String (different values: 1)
                    or Swim (x1)
                [special] : array<object>
                    Length: min=1 max=1
                    Value type:
                        object
                        base : Integer (different values: 2)
                            16 (x1)
                            21 (x1)
                        label : String (different values: 2)
                            to Climb (x1)
                            to Grapple (x1)
                        predicate : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 2)
                                action:climb (x1)
                                action:grapple (x1)
            [diplomacy] : object
                base : Integer (different values: 25)
            [religion] : object
                base : Integer (different values: 22)
            [intimidation] : object
                base : Integer (different values: 29)
            [society] : object
                base : Integer (different values: 25)
            [arcana] : object
                base : Integer (different values: 18)
                    7 (x1)
                    12 (x1)
                    8 (x1)
                    5 (x1)
                    13 (x1)
                    19 (x1)
                    25 (x1)
                    16 (x2)
                    11 (x1)
                    26 (x2)
                    30 (x2)
                    27 (x2)
                    29 (x1)
                    37 (x2)
                    34 (x1)
                    35 (x2)
                    39 (x1)
                    38 (x1)
            [deception] : object
                base : Integer (different values: 34)
                [special] : array<object>
                    Length: min=1 max=1
                    Value type:
                        object
                        base : Integer (different values: 1)
                            12 (x1)
                        label : String (different values: 1)
                            to Create a Diversion (x1)
                        predicate : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                action:create-a-diversion (x1)
            [thievery] : object
                base : Integer (different values: 24)
            [nature] : object
                base : Integer (different values: 11)
                    1 (x2)
                    7 (x1)
                    16 (x1)
                    23 (x2)
                    18 (x1)
                    11 (x1)
                    17 (x1)
                    25 (x1)
                    30 (x1)
                    24 (x1)
                    28 (x1)
            [medicine] : object
                base : Integer (different values: 8)
                    14 (x1)
                    9 (x1)
                    16 (x2)
                    17 (x1)
                    25 (x1)
                    28 (x1)
                    23 (x1)
                    26 (x1)
            [crafting] : object
                base : Integer (different values: 12)
                    8 (x1)
                    21 (x1)
                    23 (x1)
                    15 (x1)
                    26 (x3)
                    18 (x1)
                    24 (x1)
                    30 (x1)
                    31 (x1)
                    39 (x1)
                    27 (x1)
                    29 (x1)
                [special] : array<object>
                    Length: min=1 max=1
                    Value type:
                        object
                        base : Integer (different values: 1)
                            41 (x1)
                        label : String (different values: 1)
                            when crafting poison (x1)
                        predicate : array<String>
                            Length: min=1 max=1
                            Value type:
                                String (different values: 1)
                                action:craft:poison (x1)
            [performance] : object
                base : Integer (different values: 5)
                    18 (x1)
                    22 (x1)
                    36 (x1)
                    32 (x1)
                    27 (x1)
        traits : object
            rarity : String (different values: 4)
                uncommon (x53)
                common (x63)
                unique (x50)
                rare (x21)
            size : object
                value : String (different values: 6)
                    sm (x16)
                    med (x122)
                    lg (x28)
                    tiny (x4)
                    huge (x11)
                    grg (x6)
            value : array<String>
                Length: min=0 max=7
                Value type:
                    String (different values: 64)
        [creatureType] : String (different values: 1)
             (x37)
        [statusEffects] : array<>
            Length: min=0 max=0
            Value type:
                mixed
        [customModifiers] : object
        [spellcasting] : object
            rituals : object
                dc : Integer (different values: 4)
                    38 (x1)
                    39 (x1)
                    45 (x1)
                    42 (x1)
    type : String (different values: 2)
        npc (x150)
        hazard (x37)
    [prototypeToken] : object
        name : String (different values: 2)
            Black Whale Guard (x1)
            Water Elemental Vessel (x1)