Malevolence
Different values: 1
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object {Malevolence}
    _id : string {Malevolence._id} (all different values)
    folder : string {Malevolence.folder} (all different values)
    img : string {Malevolence.img} (all different values)
    name : string {Malevolence.name} (all different values)
    system : object {Malevolence.system}
        active : boolean {Malevolence.system.active} (all different values)
        description : object {Malevolence.system.description}
            value : string {Malevolence.system.description.value} (all different values)
        duration : object {Malevolence.system.duration}
            [expiry] : empty
            perpetual : boolean {Malevolence.system.duration.perpetual} (all different values)
            text : string {Malevolence.system.duration.text} (all different values)
            unit : string {Malevolence.system.duration.unit} (all different values)
            value : integer {Malevolence.system.duration.value} (all different values)
        [group] : empty
        overrides : array<> {Malevolence.system.overrides}
            Length: min=0 max=0
            Value type: empty
        publication : object {Malevolence.system.publication}
            license : string {Malevolence.system.publication.license} (all different values)
            remaster : boolean {Malevolence.system.publication.remaster} (all different values)
            title : string {Malevolence.system.publication.title} (all different values)
        references : object {Malevolence.system.references}
            children : array<> {Malevolence.system.references.children}
                Length: min=0 max=0
                Value type: empty
            immunityFrom : array<> {Malevolence.system.references.immunityFrom}
                Length: min=0 max=0
                Value type: empty
            overriddenBy : array<> {Malevolence.system.references.overriddenBy}
                Length: min=0 max=0
                Value type: empty
            overrides : array<> {Malevolence.system.references.overrides}
                Length: min=0 max=0
                Value type: empty
        removable : boolean {Malevolence.system.removable} (all different values)
        rules : ignored (Foundry rules object) {Malevolence.system.rules}
        traits : object {Malevolence.system.traits}
            value : array<> {Malevolence.system.traits.value}
                Length: min=0 max=0
                Value type: empty
        value : object {Malevolence.system.value}
            immutable : boolean {Malevolence.system.value.immutable} (all different values)
            isValued : boolean {Malevolence.system.value.isValued} (all different values)
            value : integer {Malevolence.system.value.value} (all different values)
    type : string {Malevolence.type} (all different values)