Swordmaster
Different values: 20
=====================================
object {Swordmaster}
    _id : string {Swordmaster._id} (all different values)
    folder : string {Swordmaster.folder} (same value: 'JjHpvhNWV6wLxRl9')
    img : string {Swordmaster.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Swordmaster.name} (all different values)
    system : object {Swordmaster.system}
        actionType : object {Swordmaster.system.actionType}
            value : string {Swordmaster.system.actionType.value} (3 different values)
                'passive' (x11)
                'action' (x6)
                'reaction' (x3)
        actions : object {Swordmaster.system.actions}
            [value] : integer {Swordmaster.system.actions.value} (2 different values)
                1 (x5)
                2 (x1)
        category : string {Swordmaster.system.category} (2 different values)
            'class' (x16)
            'skill' (x4)
        description : object {Swordmaster.system.description}
            value : string {Swordmaster.system.description.value} (all different values)
        level : object {Swordmaster.system.level}
            value : integer {Swordmaster.system.level.value} (7 different values)
                12 (x5)
                8 (x5)
                10 (x4)
                14 (x3)
                16 (x1)
                18 (x1)
                6 (x1)
        prerequisites : object {Swordmaster.system.prerequisites}
            value : array<object> {Swordmaster.system.prerequisites.value}
                Length: min=1 max=3
                Value type: object {Swordmaster.system.prerequisites.value.[]}
                    value : string {Swordmaster.system.prerequisites.value.[].value} (12 different values)
        publication : object {Swordmaster.system.publication}
            license : string {Swordmaster.system.publication.license} (same value: 'OGL')
            remaster : boolean {Swordmaster.system.publication.remaster} (same value: False)
            title : string {Swordmaster.system.publication.title} (2 different values)
                'Pathfinder Lost Omens Pathfinder Society Guide' (x16)
                'Pathfinder Lost Omens Character Guide' (x4)
        rules : ignored (Foundry rules object) {Swordmaster.system.rules}
        traits : object {Swordmaster.system.traits}
            rarity : string {Swordmaster.system.traits.rarity} (2 different values)
                'common' (x19)
                'uncommon' (x1)
            value : array<string> {Swordmaster.system.traits.value}
                Length: min=1 max=4
                Value type: string {Swordmaster.system.traits.value.[]} (8 different values)
                    'archetype' (x20)
                    'skill' (x4)
                    'manipulate' (x3)
                    'attack' (x2)
                    'press' (x2)
                    'fortune' (x1)
                    'exploration' (x1)
                    'dedication' (x1)
        [frequency] : object {Swordmaster.system.frequency}
            max : integer {Swordmaster.system.frequency.max} (same value: 1)
            per : string {Swordmaster.system.frequency.per} (same value: 'PT10M')
    type : string {Swordmaster.type} (same value: 'feat')