Suli
Different values: 12
=====================================
object {Suli}
    _id : string {Suli._id} (all different values)
    folder : string {Suli.folder} (same value: 'GCOKwZbbnnZVX5w4')
    img : string {Suli.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Suli.name} (all different values)
    system : object {Suli.system}
        actionType : object {Suli.system.actionType}
            value : string {Suli.system.actionType.value} (3 different values)
                'passive' (x10)
                'action' (x1)
                'reaction' (x1)
        actions : object {Suli.system.actions}
            [value] : integer {Suli.system.actions.value} (same value: 1)
        category : string {Suli.system.category} (same value: 'ancestry')
        description : object {Suli.system.description}
            value : string {Suli.system.description.value} (all different values)
        level : object {Suli.system.level}
            value : integer {Suli.system.level.value} (4 different values)
                1 (x5)
                13 (x3)
                9 (x3)
                5 (x1)
        prerequisites : object {Suli.system.prerequisites}
            value : array<object> {Suli.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Suli.system.prerequisites.value.[]}
                    value : string {Suli.system.prerequisites.value.[].value} (2 different values)
                        'Elemental Assault' (x2)
                        'Elemental Bulwark' (x1)
        publication : object {Suli.system.publication}
            license : string {Suli.system.publication.license} (same value: 'OGL')
            remaster : boolean {Suli.system.publication.remaster} (same value: False)
            title : string {Suli.system.publication.title} (same value: 'Pathfinder Lost Omens Ancestry Guide')
        rules : ignored (Foundry rules object) {Suli.system.rules}
        traits : object {Suli.system.traits}
            rarity : string {Suli.system.traits.rarity} (2 different values)
                'common' (x11)
                'uncommon' (x1)
            value : array<string> {Suli.system.traits.value}
                Length: min=1 max=3
                Value type: string {Suli.system.traits.value.[]} (4 different values)
                    'suli' (x12)
                    'lineage' (x2)
                    'arcane' (x1)
                    'concentrate' (x1)
        [frequency] : object {Suli.system.frequency}
            max : integer {Suli.system.frequency.max} (same value: 1)
            per : string {Suli.system.frequency.per} (same value: 'day')
            value : integer {Suli.system.frequency.value} (same value: 1)
        [onlyLevel1] : boolean {Suli.system.onlyLevel1} (same value: True)
        [selfEffect] : object {Suli.system.selfEffect}
            name : string {Suli.system.selfEffect.name} (2 different values)
                'Effect: Elemental Assault' (x1)
                'Effect: Elemental Bulwark' (x1)
            uuid : string {Suli.system.selfEffect.uuid} (2 different values)
                'Compendium.pf2e.feat-effects.Item.Effect: Elemental Assault' (x1)
                'Compendium.pf2e.feat-effects.Item.Effect: Elemental Bulwark' (x1)
    type : string {Suli.type} (same value: 'feat')