Ghoul
Different values: 6
=====================================
object {Ghoul}
    _id : string {Ghoul._id} (all different values)
    folder : string {Ghoul.folder} (same value: 'Gg8SQFKssgHH6OUz')
    img : string {Ghoul.img} (2 different values)
        'systems/pf2e/icons/actions/OneAction.webp' (x3)
        'systems/pf2e/icons/actions/Passive.webp' (x3)
    name : string {Ghoul.name} (all different values)
    system : object {Ghoul.system}
        actionType : object {Ghoul.system.actionType}
            value : string {Ghoul.system.actionType.value} (2 different values)
                'action' (x3)
                'passive' (x3)
        actions : object {Ghoul.system.actions}
            [value] : integer {Ghoul.system.actions.value} (same value: 1)
        category : string {Ghoul.system.category} (same value: 'offensive')
        description : object {Ghoul.system.description}
            value : string {Ghoul.system.description.value} (all different values)
        publication : object {Ghoul.system.publication}
            license : string {Ghoul.system.publication.license} (2 different values)
                'ORC' (x4)
                'OGL' (x2)
            remaster : boolean {Ghoul.system.publication.remaster} (2 different values)
                True (x4)
                False (x2)
            title : string {Ghoul.system.publication.title} (2 different values)
                'Pathfinder Monster Core' (x4)
                'Pathfinder Bestiary' (x2)
        rules : ignored (Foundry rules object) {Ghoul.system.rules}
        traits : object {Ghoul.system.traits}
            [rarity] : string {Ghoul.system.traits.rarity} (same value: 'common')
            value : array<string> {Ghoul.system.traits.value}
                Length: min=1 max=3
                Value type: string {Ghoul.system.traits.value.[]} (7 different values)
                    'occult' (x3)
                    'manipulate' (x1)
                    'disease' (x1)
                    'auditory' (x1)
                    'linguistic' (x1)
                    'incapacitation' (x1)
                    'move' (x1)
        [frequency] : object {Ghoul.system.frequency}
            max : integer {Ghoul.system.frequency.max} (same value: 1)
            per : string {Ghoul.system.frequency.per} (same value: 'PT1H')
    type : string {Ghoul.type} (same value: 'action')