Duskwalker
Different values: 21
=====================================
object {Duskwalker}
    _id : string {Duskwalker._id} (all different values)
    folder : string {Duskwalker.folder} (same value: IulPPM6u6V9GJtD3)
    img : string {Duskwalker.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Duskwalker.name} (all different values)
    system : object {Duskwalker.system}
        actionType : object {Duskwalker.system.actionType}
            value : string {Duskwalker.system.actionType.value} (3 different values)
                passive (x15)
                action (x3)
                reaction (x3)
        actions : object {Duskwalker.system.actions}
            [value] : integer {Duskwalker.system.actions.value} (2 different values)
                2 (x2)
                1 (x1)
        category : string {Duskwalker.system.category} (same value: ancestry)
        description : object {Duskwalker.system.description}
            value : string {Duskwalker.system.description.value} (all different values)
        level : object {Duskwalker.system.level}
            value : integer {Duskwalker.system.level.value} (5 different values)
                17 (x3)
                13 (x2)
                9 (x4)
                1 (x8)
                5 (x4)
        prerequisites : object {Duskwalker.system.prerequisites}
            value : array<object> {Duskwalker.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Duskwalker.system.prerequisites.value.[]}
                    value : string {Duskwalker.system.prerequisites.value.[].value} (3 different values)
                        expert in Performance (x1)
                        low-light vision (x1)
                        trained in Crafting (x1)
        publication : object {Duskwalker.system.publication}
            license : string {Duskwalker.system.publication.license} (2 different values)
                ORC (x13)
                OGL (x8)
            remaster : boolean {Duskwalker.system.publication.remaster} (2 different values)
                True (x13)
                False (x8)
            title : string {Duskwalker.system.publication.title} (2 different values)
                Pathfinder Player Core 2 (x13)
                Pathfinder Lost Omens Ancestry Guide (x8)
        rules : ###FoundryRulesObject###
        traits : object {Duskwalker.system.traits}
            rarity : string {Duskwalker.system.traits.rarity} (2 different values)
                uncommon (x1)
                common (x20)
            value : array<string> {Duskwalker.system.traits.value}
                Length: min=1 max=4
                Value type: string {Duskwalker.system.traits.value.[]} (6 different values)
                    duskwalker (x21)
                    auditory (x1)
                    divine (x3)
                    incapacitation (x1)
                    fortune (x1)
                    death (x1)
        [frequency] : object {Duskwalker.system.frequency}
            max : integer {Duskwalker.system.frequency.max} (same value: 1)
            per : string {Duskwalker.system.frequency.per} (same value: day)
        [onlyLevel1] : boolean {Duskwalker.system.onlyLevel1} (same value: True)
        [subfeatures] : object {Duskwalker.system.subfeatures}
            senses : object {Duskwalker.system.subfeatures.senses}
                [darkvision] : object {Duskwalker.system.subfeatures.senses.darkvision}
                lifesense : object {Duskwalker.system.subfeatures.senses.lifesense}
                    acuity : string {Duskwalker.system.subfeatures.senses.lifesense.acuity} (same value: imprecise)
                    range : integer {Duskwalker.system.subfeatures.senses.lifesense.range} (same value: 10)
    type : string {Duskwalker.type} (same value: feat)