Captivator
Different values: 10
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object {Captivator}
    _id : string {Captivator._id} (all different values)
    folder : string {Captivator.folder} (same value: 2LNC3ktaL19Lkp49)
    img : string {Captivator.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Captivator.name} (all different values)
    system : object {Captivator.system}
        actionType : object {Captivator.system.actionType}
            value : string {Captivator.system.actionType.value} (4 different values)
                passive (x6)
                reaction (x2)
                free (x1)
                action (x1)
        actions : object {Captivator.system.actions}
            [value] : integer {Captivator.system.actions.value} (same value: 1)
        category : string {Captivator.system.category} (same value: class)
        description : object {Captivator.system.description}
            value : string {Captivator.system.description.value} (all different values)
        level : object {Captivator.system.level}
            value : integer {Captivator.system.level.value} (7 different values)
                4 (x2)
                6 (x1)
                8 (x2)
                14 (x1)
                10 (x2)
                18 (x1)
                16 (x1)
        prerequisites : object {Captivator.system.prerequisites}
            value : array<object> {Captivator.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Captivator.system.prerequisites.value.[]}
                    value : string {Captivator.system.prerequisites.value.[].value} (5 different values)
                        Captivator Dedication (x6)
                        Basic Captivator Spellcasting (x2)
                        trained in Deception or Diplomacy (x1)
                        Charisma +2 (x1)
                        Expert Captivator Spellcasting (x1)
        publication : object {Captivator.system.publication}
            license : string {Captivator.system.publication.license} (same value: OGL)
            remaster : boolean {Captivator.system.publication.remaster} (same value: False)
            title : string {Captivator.system.publication.title} (same value: Pathfinder Lost Omens The Grand Bazaar)
        rules : ###FoundryRulesObject###
        traits : object {Captivator.system.traits}
            rarity : string {Captivator.system.traits.rarity} (same value: common)
            value : array<string> {Captivator.system.traits.value}
                Length: min=1 max=2
                Value type: string {Captivator.system.traits.value.[]} (3 different values)
                    archetype (x10)
                    dedication (x1)
                    spellshape (x3)
        [subfeatures] : object {Captivator.system.subfeatures}
            proficiencies : object {Captivator.system.subfeatures.proficiencies}
                spellcasting : object {Captivator.system.subfeatures.proficiencies.spellcasting}
                    rank : integer {Captivator.system.subfeatures.proficiencies.spellcasting.rank} (3 different values)
                        1 (x1)
                        2 (x1)
                        3 (x1)
        [maxTakable] : mixed
        [frequency] : object {Captivator.system.frequency}
            max : integer {Captivator.system.frequency.max} (same value: 1)
            per : string {Captivator.system.frequency.per} (same value: day)
    type : string {Captivator.type} (same value: feat)