Exorcist
Different values: 5
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object {Exorcist}
    _id : string {Exorcist._id} (all different values)
    folder : string {Exorcist.folder} (same value: 'tuEwX4UYzWu2rZN2')
    img : string {Exorcist.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Exorcist.name} (all different values)
    system : object {Exorcist.system}
        actionType : object {Exorcist.system.actionType}
            value : string {Exorcist.system.actionType.value} (2 different values)
                'action' (x3)
                'passive' (x2)
        actions : object {Exorcist.system.actions}
            [value] : integer {Exorcist.system.actions.value} (2 different values)
                2 (x2)
                1 (x1)
        category : string {Exorcist.system.category} (same value: 'class')
        description : object {Exorcist.system.description}
            value : string {Exorcist.system.description.value} (all different values)
        level : object {Exorcist.system.level}
            value : integer {Exorcist.system.level.value} (4 different values)
                6 (x2)
                12 (x1)
                4 (x1)
                8 (x1)
        prerequisites : object {Exorcist.system.prerequisites}
            value : array<object> {Exorcist.system.prerequisites.value}
                Length: min=1 max=1
                Value type: object {Exorcist.system.prerequisites.value.[]}
                    value : string {Exorcist.system.prerequisites.value.[].value} (2 different values)
                        'Exorcist Dedication' (x4)
                        'trained in Occultism or Religion' (x1)
        publication : object {Exorcist.system.publication}
            license : string {Exorcist.system.publication.license} (same value: 'OGL')
            remaster : boolean {Exorcist.system.publication.remaster} (same value: False)
            title : string {Exorcist.system.publication.title} (same value: 'Pathfinder Book of the Dead')
        rules : ignored (Foundry rules object) {Exorcist.system.rules}
        traits : object {Exorcist.system.traits}
            rarity : string {Exorcist.system.traits.rarity} (same value: 'common')
            value : array<string> {Exorcist.system.traits.value}
                Length: min=1 max=3
                Value type: string {Exorcist.system.traits.value.[]} (7 different values)
                    'archetype' (x5)
                    'concentrate' (x1)
                    'manipulate' (x1)
                    'dedication' (x1)
                    'healing' (x1)
                    'vitality' (x1)
                    'sonic' (x1)
    type : string {Exorcist.type} (same value: 'feat')