Assassin
Different values: 8
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object {Assassin}
    _id : string {Assassin._id} (all different values)
    folder : string {Assassin.folder} (same value: 'tpE3ROekcC2mpEht')
    img : string {Assassin.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Assassin.name} (all different values)
    system : object {Assassin.system}
        actionType : object {Assassin.system.actionType}
            value : string {Assassin.system.actionType.value} (2 different values)
                'passive' (x6)
                'action' (x2)
        actions : object {Assassin.system.actions}
            [value] : integer {Assassin.system.actions.value} (2 different values)
                2 (x1)
                1 (x1)
        category : string {Assassin.system.category} (2 different values)
            'class' (x7)
            'skill' (x1)
        description : object {Assassin.system.description}
            value : string {Assassin.system.description.value} (all different values)
        level : object {Assassin.system.level}
            value : integer {Assassin.system.level.value} (5 different values)
                4 (x4)
                10 (x1)
                2 (x1)
                12 (x1)
                8 (x1)
        prerequisites : object {Assassin.system.prerequisites}
            value : array<object> {Assassin.system.prerequisites.value}
                Length: min=1 max=2
                Value type: object {Assassin.system.prerequisites.value.[]}
                    value : string {Assassin.system.prerequisites.value.[].value} (5 different values)
                        'Assassin Dedication' (x6)
                        'trained in Deception' (x1)
                        'trained in Stealth' (x1)
                        'Assassin Dedication or Scout Dedication' (x1)
                        'master in Stealth' (x1)
        publication : object {Assassin.system.publication}
            license : string {Assassin.system.publication.license} (2 different values)
                'ORC' (x5)
                'OGL' (x3)
            remaster : boolean {Assassin.system.publication.remaster} (2 different values)
                True (x5)
                False (x3)
            title : string {Assassin.system.publication.title} (3 different values)
                'Pathfinder Player Core 2' (x5)
                'Pathfinder Lost Omens Knights of Lastwall' (x2)
                'Pathfinder Lost Omens Firebrands' (x1)
        rules : ignored (Foundry rules object) {Assassin.system.rules}
        traits : object {Assassin.system.traits}
            rarity : string {Assassin.system.traits.rarity} (2 different values)
                'common' (x5)
                'uncommon' (x3)
            value : array<string> {Assassin.system.traits.value}
                Length: min=1 max=4
                Value type: string {Assassin.system.traits.value.[]} (6 different values)
                    'archetype' (x8)
                    'dedication' (x1)
                    'skill' (x1)
                    'auditory' (x1)
                    'flourish' (x1)
                    'linguistic' (x1)
    type : string {Assassin.type} (same value: 'feat')